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Jun 7 2012 09:34am
Quote (newporg @ Jun 7 2012 10:31pm)
Awesome, more big maps, i like how they balance it out like that, close quarters with small maps, then armored kill with HUGE maps.


What if they make Zombie DLC?.... that would be fucking amazing!
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Jun 7 2012 09:58am
If they made a zombie one, i would shat bricks
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Jun 7 2012 11:44am
Quote (newporg @ Jun 8 2012 01:58am)
If they made a zombie one, i would shat bricks


:love:
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Jun 7 2012 11:45am
Would you let me shat bricks on you>?
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Jun 7 2012 12:33pm
Quote (Swify @ 7 Jun 2012 03:40)
Armored Kill news

Several new vehicles are featured in the expansion, including new tank destroyers, an AC-130 gunship, ATVs, and mobile artillery.
Taking over a specific base grants the controlling team access to an AC-130 gunship. The gunship travels on a fixed circular path around the bases and it has four seats -- two for shooting 125mm cannons at the ground and two anti-air turrets for defending its airspace.
Though only four people can man the AC-130 at once, other soldiers can use it as a mobile parachute spawn point.
The AC-130 is also a great position to spot and mark enemies for your teammates.
If your team controls the AC-130, the smart strategy is to have all patrolling the aircraft defend it from oncoming attacks so it can continue its forceful barrage.
The AC-130 is heavily armored, but it cannot be repaired by engineers. This means ground forces can bring it down with concentrated fire.
The tank destroyers are lighter and more limber than the tanks included in the base game. They still pack a punch, but are much more vulnerable than the conventional tanks.
Over 20 upgrades are available for the new vehicles, but there is no new infantry weaponry.
Armored Kill also has a new Tank Superiority mode, but DICE wouldn't go into specifics just yet.
You should spawn on a squad member near a hot zone or to jump into a vehicle. Given the large size of the map, hiking from your home base to a flag point takes a while.
The maps are large enough that you can employ new team tactics like positioning your mobile artillery on the ridge and shelling any troops approaching a hotly contested flag capture point from a long range.


Was hoping that the AC-130 wouldn't be in a fixed flying pattern.. But I understand why it is beneficial. Never the less can not wait!

This post was edited by crackils on Jun 7 2012 12:33pm
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Jun 7 2012 02:00pm
Yea that does suck... but it would have to be a MASSIVE map to have enough room to fly it around.
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Jun 11 2012 05:59am
Quote (newporg @ Jun 8 2012 06:00am)
Yea that does suck... but it would have to be a MASSIVE map to have enough room to fly it around.


whoah 40% dafuq happend?
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Jun 11 2012 06:39am
I was at 40% for 8 months... then i finally got down to 30%, but that only lasted 2 weeks, ive been at 40% again for a month. -_-
Have another month to go before i can request a removal, but its gonna get rejected because i was suspended for making a spam topic.
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Jun 12 2012 06:42am
new maps have landed iso opinions :)
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Jun 12 2012 02:31pm
Quote (Patryk1991 @ Jun 12 2012 10:42pm)
new maps have landed iso opinions :)


i liked them but PC is having some major issues :3
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