Gohrs should have:
- Strength
- Crit damage multiplier
- Phys damage multipler or all damage multiplier
- Vulnerable damage multiplier
Ramaldni's should have:
- Str
- Lucky hit: 15% max resource
- Crit damage multiplier
- Phys damage multipler
If all stats are there, no need for greater affixes or even ancestral - but the price should reflect that
Post price ty! (I wont overpay - season isn't fresh)