Armor:
Must GA on Maximum Ressource
Must GA on dexterity
Than Life or energy per second
Gloves:
Must GA Crit Chance
Must GA Crit multiplier
Than Cold multiplier or vulnerable dmg
Pants:
Tibaults will Minimum 2 GA
Boots:
GA dexterity
GA Life
Energy per second or defense
Amulet:
GA vulnerable dmg
GA Crit multiplier
Dex or all dmg multiplier
Eaglehorn
GA weapon dmg
Ga dmg multiplier
Charms
Narrow eye Marks man