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d2jsp Forums > Diablo > Diablo 4 > D4 Discussion > Bliz Should Look And Learn, But They Wont
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Sep 11 2024 11:42pm
I cant deny D4 is a fun game, cause it is.

I also cant deny that it is less fun then I hoped it would be and that D2 has still so many departments D4 should learn from. I feel like not only Diablo, but the whole genre devolved since D3 came along and gave devs a few crazy ideas like the following few examples:


- The whole Loot Situation. Items as a whole, rarities, Smart Loot, Mythical Farming, Target Farming in the form of Uber Bosses, Affix variety, Aspects, you name it. Its just bad. While it isnt the exact same, it absolutely feels like the D3 Loot situation in a way.
We will definitely find everything in every season. Multiple times. We just hope to find everything with great rolls, isnt that exciting?

- Combat depth. No one cares about specific elemental damage types or so, there is no depth in this. No one cares about the used weapon type apart from the implicit. No weapon ranges, no significant fast or slow wielding differences, nothing.
Its mostly cool down controlled all button mashing, probably holding back the unstoppable skill to use it when needed.

Also Multipliers totally destroy any hopes of linear progression. Builds go from unplayable to overpowered with single items or one unlocked multiplier of another source sometimes.
If you dont follow build guides and dont have the time and experience to build your own working build, which most wont be able to do, you might not be 50% slower than others, but 5000% slower. You might be stuck at T2 or T3 while a few changes here and there might make you blast through T8 like nothing.

I could go on, but the bottom line is: All of this was better solved 25 years ago and its right in front of their eyes. Whats going on?

I am a Diablo guy since 1996 and always root for Diablo to be good, but its only going downhill with this franchise. Goin downhill for 2 decades now...and they earned more than a billion with D4..so they are right and I am wrong it seems.

Maybe a newer generation of players cant see what they miss? Could it be that D3 made people change their standards and this is the new best way to do it? But then again, doesnt PoE show us that this isnt the case?

This post was edited by Modulok2405 on Sep 11 2024 11:45pm
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Sep 11 2024 11:44pm
s6 will be a grindfest maybe u can feel the time spend again, every build will be weak until end game
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Sep 11 2024 11:47pm
Quote (DrognanSon @ Sep 12 2024 07:44am)
s6 will be a grindfest maybe u can feel the time spend again, every build will be weak until end game


And will then suddenly jump to overpowered again thx to crazy multipliers and synergies. Feeling weak is not a goal of mine.

I feel like whatever they do is without caution. They fix problems with a sledgehammer.
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Sep 12 2024 12:36am
i actually like the state of the game now but we are still prob 2 patches away from live will see how they manage it, need some more end game though
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Sep 12 2024 12:50am
Quote (DrognanSon @ Sep 12 2024 08:36am)
i actually like the state of the game now but we are still prob 2 patches away from live will see how they manage it, need some more end game though


More endgame? No no no, more endgame activities is not what the game needs, thats already more than enough.

What the game needs is more ENJOYABLE endgame. What you do must matter more and has to be more engaging.

Do you know why D2 has still more enjoyable endgame than D4 for a lot of people despite even having any endgame activities you could argue?

Its because what you do is fun and what you get as reward is fun to go through.
You dont have to mash six buttons all the time as soon as the Cool Downs go down and you dont have to collect all the golden stuff while trying to avoid the rest.

In D2 you collect the white stuff, the grey stuff, the blue stuff, the green stuff, the yellow stuff and the golden stuff. Not every piece, but specific pieces and you know exactly which pieces those are.
Although you potentially look at all colors you still never feel like you need a loot filter cause its so great to cherrypick what you want without the game ever being confusing.
Then you look at those few items you picked up and thx to the games itemization, you dont even need to compare anything cause all is obvious.
Your loot isnt guided by smartloot or other shit its just random drops. Maybe for you, maybe for another class.
You use your favorite character and specialize that character to find some loot. Loot for your other characters and loot to sell to other people. You can sell it all and you can farm all day long without needing to find materials to continue to farm.

Its a game you feel free in and its an exciting endgame without any activities besides just farming the same dudes over and over again. And it works because what you do is engaging and what you find actually matters. You know your loot in D2 good enough to see what you want to pick up.

Its just another quality of farming, you know?

This post was edited by Modulok2405 on Sep 12 2024 12:52am
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Sep 12 2024 01:50am
i still dont see a challenge, need some unkillable bosses etc, new pit 100 is done in 2min by multiple builds
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Sep 12 2024 03:37am
Quote (DrognanSon @ Sep 12 2024 09:50am)
i still dont see a challenge, need some unkillable bosses etc, new pit 100 is done in 2min by multiple builds


That is also a thing I dislike. Agreed.
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Sep 12 2024 06:49am
Quote (DrognanSon @ Sep 12 2024 05:50pm)
i still dont see a challenge, need some unkillable bosses etc, new pit 100 is done in 2min by multiple builds


Meh. That’s ptr, with lots of bugs. They won’t release something that can be easily completed like that. I mean mythic now only require 1 spark and guaranteed 1 ga. It has to be hard somewhere
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Sep 12 2024 07:02am
Quote (junkie1991 @ Sep 12 2024 02:49pm)
Meh. That’s ptr, with lots of bugs. They won’t release something that can be easily completed like that. I mean mythic now only require 1 spark and guaranteed 1 ga. It has to be hard somewhere


You hope that, but you dont really think that, right?

Blizzards main audience is zero competitive. Its a crying mob and they DEMAND to have everything on five different characters IN EVERY 3 months SEASON!
Blizzard will do as they command and they will continue to shove it up our asses. Thats what they do for years now.

Btw. Mythics require ONE spark now? So it doesnt actually matter which mythic you find because you can just make any other out of it? Is that what you say? That would be so hillariously stupid 🤣

This post was edited by Modulok2405 on Sep 12 2024 07:04am
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Sep 12 2024 07:42am
Quote (Modulok2405 @ Sep 12 2024 11:02pm)
You hope that, but you dont really think that, right?

Blizzards main audience is zero competitive. Its a crying mob and they DEMAND to have everything on five different characters IN EVERY 3 months SEASON!
Blizzard will do as they command and they will continue to shove it up our asses. Thats what they do for years now.

Btw. Mythics require ONE spark now? So it doesnt actually matter which mythic you find because you can just make any other out of it? Is that what you say? That would be so hillariously stupid 🤣


I have 0 interest in trying ptr as i think it’s a waste of time. But i think it was either mentioned in patch notes or something, pretty sure of it. Maybe it’s a bit much but i hope rune drop rate will be low, i don’t want to have 20 sparks after 1-2 weeks playing.

D4 or diablo genre doesn’t need an end game or even a hard boss for a challenge to be honest. I don’t know how you look at diablo since you started so long ago. But for me personal, it’s a looting game, the fun is in the looting system, the droprate is the challenge for me, not a massive unkillable demon. D2 feels exactly like a pokie machine for me, sometimes when it comes into dry runs, it sure does feel sleepy and hard to enjoy but man, once you got that shako from mephisto with the drop rate of ~1:800, feels amazing.

I would love it if d4 could hit me up with feelings like this instead of shoving me a handful of sparks.

This post was edited by junkie1991 on Sep 12 2024 07:54am
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