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d2jsp Forums > Diablo > Diablo 4 > D4 Discussion > Level 50 In 2 Hours, A Trillion Uniques,cool Downs
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Jun 6 2024 11:26pm
Level 50 in 2 hours is the casual norm right now.

Doing capstones at 35 and 55 is also what everyone and their moms can easily do with their second and third seasonal chars.

Not that that is not fun or so, but is this really what this genre is nowadays conceptwise?

I always feel like levelling characters is work these days. Reaching max. level is not the ultimate goal anymore, like in D1 and D2, its more like the beginning of the journey.
Not saying that is worse per se, just saying its a completely different approach and I dont know if I like it too much.

Same goes for skills and items.

It went from (almost) no cooldowns, almost no restrictions in anything (everyone can wear everything, everyone can find anything, everyone can distribute attribute points anywhere, everyone can kill every boss at any time) to a rather restrictive game loop.

My Barb cant use a bow, my barb cant find a bow (might find like 2 or 3 per season, ok), my barb needs to do this and that to farm bosses because you need to summon them.
We need to summon them cause without summoning gearing up would be too easy, cause the concept is like that. I get that.

Btw., every skill is on a goddamn cool down these days. Why? Wheres the Freedom? Is that all we have to work with? Waiting for a timer instead of strategically timing my attacks and defenses? Okay, I was drifting away without warning. Back to the bosses...

A tormented boss guarantees 5 Uniques. Could you imagine that 20 years ago? This is real inflation. Only restricted by forced material farming.

I mean, it occasionally happened that Mephisto or Baal dropped 4 or 5 Uniques, sure...but guaranteed? What is Unique about the Mighty Bowl of fucking Joritz or Fuckerstep Boots if I have 22 of each after 90 Minutes of Boss farming? Is that really the modern concept of farming?

Is it not better to create an environment of Quality instead of Quantity again?

Why did it all go in this strange direction?

I like D4 by the way, I just dont like it as much as I could like it if it was a bit different.

This post was edited by Modulok2405 on Jun 6 2024 11:33pm
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Jun 6 2024 11:33pm
First casual players cries that game is too hard, now when everyone can get that lvl 100 smooth and easy same players cries that game is too easy ?

Only thing what bothers me is that my barb can’t wield shield :ph34r:
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Jun 6 2024 11:38pm
Quote (MultipleUser1 @ Jun 7 2024 07:33am)
First casual players cries that game is too hard, now when everyone can get that lvl 100 smooth and easy same players cries that game is too easy ?

Only thing what bothers me is that my barb can’t wield shield :ph34r:


Yeah I am not sure about the smooth levelling part. That thing isnt too bad, thats why I say I am on the fence here. But you get what I say, right?
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Jun 7 2024 08:02am
Quote (Modulok2405 @ Jun 7 2024 01:26am)
Why did it all go in this strange direction?


because we live in a world where people are trying to control the equality of outcome which is a fool's errand and creates product that no longer rewards skill and accomplishments like it used too.
not to mention alot of the other bad and down right stupid decisions d3/d4 devs have made regarding leveling/itemization/game mechanics/trading etc...

This post was edited by C4NTWO on Jun 7 2024 08:06am
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Jun 7 2024 08:35am
Quote (Modulok2405 @ Jun 7 2024 12:26am)
Level 50 in 2 hours is the casual norm right now.

Doing capstones at 35 and 55 is also what everyone and their moms can easily do with their second and third seasonal chars.

Not that that is not fun or so, but is this really what this genre is nowadays conceptwise?

I always feel like levelling characters is work these days. Reaching max. level is not the ultimate goal anymore, like in D1 and D2, its more like the beginning of the journey.
Not saying that is worse per se, just saying its a completely different approach and I dont know if I like it too much.

Same goes for skills and items.

It went from (almost) no cooldowns, almost no restrictions in anything (everyone can wear everything, everyone can find anything, everyone can distribute attribute points anywhere, everyone can kill every boss at any time) to a rather restrictive game loop.

My Barb cant use a bow, my barb cant find a bow (might find like 2 or 3 per season, ok), my barb needs to do this and that to farm bosses because you need to summon them.
We need to summon them cause without summoning gearing up would be too easy, cause the concept is like that. I get that.

Btw., every skill is on a goddamn cool down these days. Why? Wheres the Freedom? Is that all we have to work with? Waiting for a timer instead of strategically timing my attacks and defenses? Okay, I was drifting away without warning. Back to the bosses...

A tormented boss guarantees 5 Uniques. Could you imagine that 20 years ago? This is real inflation. Only restricted by forced material farming.

I mean, it occasionally happened that Mephisto or Baal dropped 4 or 5 Uniques, sure...but guaranteed? What is Unique about the Mighty Bowl of fucking Joritz or Fuckerstep Boots if I have 22 of each after 90 Minutes of Boss farming? Is that really the modern concept of farming?

Is it not better to create an environment of Quality instead of Quantity again?

Why did it all go in this strange direction?

I like D4 by the way, I just dont like it as much as I could like it if it was a bit different.


Perfect the way it was, perfect the way it is now

This post was edited by Bigworm on Jun 7 2024 08:35am
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Jun 7 2024 02:49pm
They made leveling less difficult, the end game is not reaching a certain level, it’s tempering your gear and pushing pits and other endgame activities which your gear will likely brick a few times before it’s perfect and that’s every piece of gear. Then if you want to push Higher pits it will take a significant investment of time and resources. Unless you shop all of your gear which a lot of players don’t. So it is pretty balanced. I just wouldn’t expect it to be perfect for a few more seasons. This season is definitely a W in my book.


You also then have to do it again on another char, which takes a considerable amount of time. So I would say the leveling is balanced considering it doesn’t mean a whole lot in the grand scheme, it’s just one piece of the puzzle.
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Jun 7 2024 02:55pm
Quote (C4NTWO @ Jun 7 2024 10:02am)
because we live in a world where people are trying to control the equality of outcome which is a fool's errand and creates product that no longer rewards skill and accomplishments like it used too.
not to mention alot of the other bad and down right stupid decisions d3/d4 devs have made regarding leveling/itemization/game mechanics/trading etc...


This. Crybaby morons who play one hour a day think they should have everything that a streamer who plays 12 hours a day has.
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Jun 7 2024 03:10pm
Quote (VickIsSick07 @ Jun 7 2024 01:55pm)
This. Crybaby morons who play one hour a day think they should have everything that a streamer who plays 12 hours a day has.


Flaming rage lol
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