Quote (Skonky @ May 26 2024 02:55am)
I see a lot of guides prioritising a mix of "damage to close' and 'damage while berserking', and in the maxroll guide for dust devil double swing there is a throw away line about a 'cap'.
Can't find any other information about this. Anyone got some data?
The legendary node that multiplies with dmg while berserking got capped at like a x30, it used to be unlimited, I remember have about a x90 on my hota barb before cap