Yeah, so I played both now. Diablo: Immortal is better in many aspects, a true Diablo MMO.
Doblo 4:
- no world chat (wtf? xD)
- no group finder (wtf? xD)
- no endgame apart from reading stats on items (wtf? XD)
- no PvP
- no NK
- no Enigma
- no soul
- where runes?
- stupid open world, with fetch quest dungeons nobody asked for (wtf xD)
- price is 70 Euro
- Doblo shop skins are fugly
+ nice Graphics (wow)
+ store opening animation of the card women. (wtf? XD)
+ Lilith marries this Doblo Angel and has children with him
+ sorcerer wearing dresses designed for female sorceress
+ Obcene fat lady druid nobody plays (except the fat furry loving druid players in their gaming char)
+ Salty devs because you don't play their game
+ no loot filter but another borrowed power system in season 2 (wtf? XD). noice.
Chad Diablo Immortal:
+ F2P
+ Classic D3 gameplay
+ chad loot systems with a green arrow telling stupid idiots like me that an item is an upgrade without counceling doblo streamer oracle sessions
+ can play on phone and tablet
+ battle pass actually does something for your char
+ better skins - no LGBT+ sorcerer
+ no fat druid lady
+ made in china, no LGBT stuff, chinese people are unable to design such stuff, so it's not in this game (big win!)
+ after investing 1000 Euro in juwels you can spit on the filthy, poor peasants in PvP while watching p2win juwel effects tearing them apart while you hammer a button on your tablet (big win!)
+ got hated a lot by so called red shirt pro's, it's a nice feeling playing a game that these blizzcon-attenders hate xD