Quote (Dillyeet @ 16 Aug 2023 18:33)
Def keep a shield around in inventory with defense rolls for tight spots. I'd aim for lucky %ctc resource, Dr, lucky %ctc slow, all stats or int, close Dr, +life, essence cost reduction, lucky hit%. Add some sort of defensive aspect like basic skills Grant 20 Dr for 2-6 sec or shielding storm. A focus usually should be used for mob clearing and have roughly the same rolls. I like to use crit grants increased attack speed aspect on the focus. Some other suggestions are edge master or standing still increases damage.
hmmmmm, alright that sounds pretty legit.