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Aug 14 2023 11:42pm
Hi! I'm a newbie and got alot of questions that someone hopefully can answer. I'm playing a druid currently at lvl 59.

I Wonder some about what stats and such I should look for in my search to improve my gear. Especially my weapon, I currently use a 2 handed mace that I found at lvl 45, the level requirement is lvl 46 (item power 694).

Now, 14 levels later I still haven't found a better weapon and while I have begun to find lvl 55-59 2h weps, they still have about 200-500 less dps. The closest ones in terms of dps can't compete with its other stats like +104 willpower, 63% overpower dmg, 33% CRD. Imprinted with +60% atk speed to basic skills to counter the spiritcosts

I thought I would find some higher dps weps atleast once I exceeded 10lvls+ from it's lvl req but no. Did I find an insanely OP wep at lvl 45 or is it just bad luck with all the higher lvl weps that I find has so much lower dps and stats? Doesn't matter if they are Sacred legendaries 2h like the one I got or not, I simply doesnt find any better.

Other than that, what stats should I look for in different gear pieces as a pulverize druid and prioritize over other?

Which glyphs should I look for and which skills on the gear should I imprint or look for on different gear?

I have so many more questions on how to improve my character but I'll start with these ones in hopes that someone is bored enough to help me by answering or giving me some tips.
Member
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Aug 15 2023 03:11am
Weapon damage is directly related to the item's power.
Upgrades also increase damage along with item power.
But the required level does not affect in any way.

I won’t tell you about the build, I play the tornado.
But be sure to look for the critical chance, critical damage and vulnerable damage.
Also forget about overpower damage. While OP chance is so small and you can't increase it - it's just a nice rare damage bonus
Member
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Aug 15 2023 06:47am
Get a one handed wep and totem.

Look for crit damage crit chance close dmg vuln dmg or core skill dmg

Totem look for like resource regeneration crit chance cooldown reduction and maybe damage reduction
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