Quote (lamens @ Aug 7 2023 05:44pm)
You pretty much need to find out is 20% vuln a larger percentage of your total vulnerable modifiers than the 105 damage in your other damage bucket.
(chances are the 20% vuln is a larger damage increase than the 100 damage to close. If you had almost no damage multipliers then the 100 to close is going to be better. endgame you pretty much always want to focus vulnerable damage since you'll have tons of other damage in the "general" damage bucket)
https://www.youtube.com/watch?v=VNvqVUmr2NY(tbh idk if this video is up to date or correct but when i was playing this is what people figured the scaling was based around)

this are my stats now.
i can go +25% vul + 35% core damage but will lose 100% close damage, 5% all damage and 10% reduction from close enemysi cant edit the spredsheet somehow idk. hopefully someone can help me to optimize
I have 934 Dexterity on my tb rogue
This post was edited by Amaru1337 on Aug 7 2023 10:59am