I just want the other classes to take some insight from druids class designs.
Druid just feels like the one really well designed class. Partly it’s a tempest roar/vasilys/crone/waxing gibbous thing but it’s more than that. Druid has uniques and aspects that just synergize so well with each other and make interesting and unique builds with those synergies.
Tempest roar turning storm skills to wolf skills. Dire wolf letting wolves tap into bear skills then rampaging werebeast to buff a bear ult being used on a wolf build.
Even just poison trampleslide where aftershock unlocks power for trampled earth and subterranean which permits an entirely new build.
Idk I just played rogue in preseason and at least to some extent almost anything works. Pick a core skill with the aspect that works on that skill, pick some other skills to give you more damage or defense and call it a day. Somethings work better in tandem but almost nothing was really required. It gives the class a ton of flexibility but without much in the way of synergies the class just felt shallow to me. Druid you’re actually looking for powerful items and synergizing aspects and I just find it more interesting.