Quote (ARPHAXAD @ Jul 28 2023 10:56pm)
-Main Stats
-[X]% Damage
-Attack Speed Bonus (doesn’t affect numbers directly but helps you cast more often)
-Critical Strike
-Additive Damage [+]% Damage, Damage VS = Damage To, Damage While, and Damage With, Damage After
-Vulnerable Damage
Hi! Thanks! Please explain to me however. For example,
If what you’re saying is correct.
Damage vs chilled > vulnerable damage.
Then how come everyone wants vulnerable on their item? Why do we always talk about how vulnerable is multiplicative and how it got nerfed etc what am I missing?
Thanks!