Quote (TheScottosaur @ Jul 13 2023 02:52am)
The unfortunate reality these days is mediocre is actually slightly higher than industry standard
IMO the game isn't going to be a classic by any means but it is a decent pvm/dungeon crawler/casual experience which caters to Blizzard's demographic (30+ y/o adults with hobbies and a career)
I think if they had responded by saying they will try to solve the problems immediately the game might stand a chance. I believe the answer given was that certain solutions wouldn't even be added until season 2 though because of the way they get authentication on patches for consoles possibly slowing down the process with red tape. Even if they addressed problems as soon as possible there's still a mountain of issues with the game. People say the core is there but I beg to differ. The core of the game is the root of the problem. They took too many terrible ideas from D3 (scaling/itemization) and now they're basically stuck with it.
In terms of an ARPG this game has next to no replayability and the population will crater beyond season 1. Like we already discussed it has no social, no good trading as rares aren't static, and the content always feels the same due to scaling unless your gear falls behind. There's a third of the game missing (chase items).
This post was edited by BlakeXeal on Jul 13 2023 01:03am