Quote (mpv @ Mar 8 2023 05:42am)
As someone who played D4 closed beta and pretty much saw the game to a good level (despite the annoying water mark).
Game feels very similar to D3.
Skills and abilities are a literal copy-paste from D3 - which came as a big disappointment for me.
My feelings towards it are very mixed.
If for some reason I purchase the game, it will be to experience the story line.
The game feels like another D3 to me.
From what I saw - the trading system is a mix of D3 + WoW bind on pickup logic with elements from D2, which is completely disappointing as I believe Diablo game should be strongly based on trading (whether people like it or not).
I think blizz is taking it safe, because it is a big company now and it is nearly impossible for blizz to be what it used to be: taking risks in order to make great games.
We will see.
But my expectations for D4 were little, and now are nearly non existent after playing closed beta.
The only way D4 can become a great game, is:
-To create completely new skills and better visualized trees (that sphere system is too much).
-Make the game free of BOP mentality - all items must be eligible for trading.
-Remove all elements that remind D3 - starting from boss / elite pack skills to the very skill tree of chars.
-Integrate D2JSP into the game (this is a joke but would be great xD)
Exactly.
I haven’t played the beta but I saw the gameplay videos and I don’t understand how some people argue that it’s not just a refreshed D3. Skills are the same, the movement is the same, combat feels the same, monsters are the same, itemization is not very imaginative, trading very limited…
Even the devs interviews feel the same as before the D3 release