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Dec 13 2024 10:49am
Quote (DJVibrejtr @ Dec 10 2024 03:32pm)
You are just imagining this and projecting your own ideas and values on others.
Its not that people are refusing to admit anything, thats just your own projetion on others, people simply dont value games based on how "hard" they are.
Not to mention that I would not even really call PoE2 hard in any meaningful sense... No PvE game is. Trained monkey could beat PoE2, its just tedious and time consuming.

Game like SC2, which is harder strategically, tactically and mechanically, does not let you just learn 3 boss mechanics and win that way. In PvP games, other people adapt to your play and that whats makes it hard.
The idea that PoE is somehow "too hard" for people, bcs you need to learn 3 boss mechanics and then execute them 200 times in a row, is ridiculous. Its not really hard, just tedious and time consuming.

Its just a stupid concept. Im not interested in wasting my time figuring out how to beat (semi)scriped boss fight than I want to waste time beating 1v7 Insane AI in SC2. Call it "hard" if you want, but this attitude is just pretentious, snobbish and elitist.


sc 2 was a terrible game dude, this is coming from a broodwar vet. the engine was terrible, you loss the multa micro. everything is one giant ass battle of 200 vs 200 then zerg remax in matter of minutes and wins the game. shit balance, shit engine and over all meh consider it pick up where broodwar left off.
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Dec 13 2024 12:39pm
Quote (DJVibrejtr @ Dec 13 2024 07:41am)

And it absolutely is the most common response from people simping for PoE when people criticize the sould aspects of game, they will say "its good that game is hard".


Why would enjoying a challenge be “simping for PoE”?
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Dec 13 2024 05:08pm
Quote (DJVibrejtr @ Dec 14 2024 01:41am)
Well different people might mean different things but AFAIK when people talk about PoE2 and "hard" yea its reffering to long boss fights. Certainly seems to be main reason why people are complining and most likely main reason why game is doing so bad.
And it absolutely is the most common response from people simping for PoE when people criticize the sould aspects of game, they will say "its good that game is hard".


Huh? Why would anyone want that? That’s the worst thing could happen to this game genre. Now let’s say d4 dev does listen and now will start adding some boss fight mechanics next season, where players must perform a certain sequel of actions during boss fight or they dead. How exactly does that make d4 a better game? This, i must agree with you, if anyone want that in d4 or any diablo games. Either they’re playing the wrong game or they’re just stupid. There are countless skillbased games out there if they want game mechanics but no, why stick to d4 and demand it to be elden ring like? I’ll still stick to my point initally tho. They have to diverse their itemization, ditch the smart loot system where a sorc can only find sorc gears, lower their drop rate, ditch the random time wasting boss animation like duriel diving down the ground, and last but not least, start ending this cheating/exploiting insanity.
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Dec 14 2024 09:44am
Quote (junkie1991 @ 14 Dec 2024 02:08)
Huh? Why would anyone want that? That’s the worst thing could happen to this game genre. Now let’s say d4 dev does listen and now will start adding some boss fight mechanics next season, where players must perform a certain sequel of actions during boss fight or they dead. How exactly does that make d4 a better game? This, i must agree with you, if anyone want that in d4 or any diablo games. Either they’re playing the wrong game or they’re just stupid. There are countless skillbased games out there if they want game mechanics but no, why stick to d4 and demand it to be elden ring like? I’ll still stick to my point initally tho. They have to diverse their itemization, ditch the smart loot system where a sorc can only find sorc gears, lower their drop rate, ditch the random time wasting boss animation like duriel diving down the ground, and last but not least, start ending this cheating/exploiting insanity.


Agree, a lot of d4 problems can be fixed with minimal effort, but still they don't understand it.
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Dec 15 2024 07:22pm
Quote (junkie1991 @ 14 Dec 2024 00:08)
Huh? Why would anyone want that? That’s the worst thing could happen to this game genre. Now let’s say d4 dev does listen and now will start adding some boss fight mechanics next season, where players must perform a certain sequel of actions during boss fight or they dead. How exactly does that make d4 a better game? This, i must agree with you, if anyone want that in d4 or any diablo games. Either they’re playing the wrong game or they’re just stupid. There are countless skillbased games out there if they want game mechanics but no, why stick to d4 and demand it to be elden ring like? I’ll still stick to my point initally tho. They have to diverse their itemization, ditch the smart loot system where a sorc can only find sorc gears, lower their drop rate, ditch the random time wasting boss animation like duriel diving down the ground, and last but not least, start ending this cheating/exploiting insanity.


Ok I got to ask this, why are some people so obsessed with smart loot? The way I see it, smart loot is a good thing. It does not stop people who want to play mutliple classes, but it helps people who only play one (overall or per season).
It helps with balance - when I played PoE2 I noticed that when first 3 rare items you get are unusable, you have bad time. So absence of smart loot creater this huge variability, when some people get strong with items for their class, where other weak with items they cant use. In extreme case I can imagine situations where like world first races are decided with dumb luck like this.
It also helps new players and makes game more accessible.

I can imgaine some argument against smart loot in very late game (still think its bad even there), but in early game not having smart loot is just stupid.
But I never understood why are some people literally obcessed with this and always point it like some big problem.

The way I see it not having smart loot for people who want it is a problem, but having it for people who dont want it... Why do you even care?
I have never heard any argument against smart look even as it is such a common criticism (other than "argument" like "its more like D2 was").
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Dec 16 2024 04:01am
Quote (DJVibrejtr @ Dec 16 2024 12:22pm)
Ok I got to ask this, why are some people so obsessed with smart loot? The way I see it, smart loot is a good thing. It does not stop people who want to play mutliple classes, but it helps people who only play one (overall or per season).
It helps with balance - when I played PoE2 I noticed that when first 3 rare items you get are unusable, you have bad time. So absence of smart loot creater this huge variability, when some people get strong with items for their class, where other weak with items they cant use. In extreme case I can imagine situations where like world first races are decided with dumb luck like this.
It also helps new players and makes game more accessible.

I can imgaine some argument against smart loot in very late game (still think its bad even there), but in early game not having smart loot is just stupid.
But I never understood why are some people literally obcessed with this and always point it like some big problem.

The way I see it not having smart loot for people who want it is a problem, but having it for people who dont want it... Why do you even care?
I have never heard any argument against smart look even as it is such a common criticism (other than "argument" like "its more like D2 was").


Useful for an early game that lasts about 2-3 days of playing? Jesus no. The rng makes the game great. Infuse rng in all aspect of the game makes it better.
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Dec 16 2024 05:50am
Quote (DJVibrejtr @ 16 Dec 2024 04:22)
Ok I got to ask this, why are some people so obsessed with smart loot?


That's me.

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Dec 16 2024 06:45am
Quote (DJVibrejtr @ Dec 16 2024 02:22am)
Ok I got to ask this, why are some people so obsessed with smart loot? The way I see it, smart loot is a good thing. It does not stop people who want to play mutliple classes, but it helps people who only play one (overall or per season).
It helps with balance - when I played PoE2 I noticed that when first 3 rare items you get are unusable, you have bad time. So absence of smart loot creater this huge variability, when some people get strong with items for their class, where other weak with items they cant use. In extreme case I can imagine situations where like world first races are decided with dumb luck like this.
It also helps new players and makes game more accessible.

I can imgaine some argument against smart loot in very late game (still think its bad even there), but in early game not having smart loot is just stupid.
But I never understood why are some people literally obcessed with this and always point it like some big problem.

The way I see it not having smart loot for people who want it is a problem, but having it for people who dont want it... Why do you even care?
I have never heard any argument against smart look even as it is such a common criticism (other than "argument" like "its more like D2 was").


lemme try to help with an analogy! imagine you live in a city of lets say...200k people. but every day, you can only meet people you already know. like, you enter the bus and the driver went to school with you, the guy who sells tickets is your childhood friend, gives you ticket for free. then enters the guy who checks the tickets, hes like "oh hi, remember me? we were neighbors years ago" etc etc. and everywhere is like that, you always meet only people you already know. everyone is friendly ofc and it should feel good. BUT IT DOESNT. it feels like nightmarish dystopian shit and thats because it is. it forces you into a path you cant change. you cant try anything new, because you no longer have contact with new stuff. you gained comfort at the price of freedom, and once you see just how unnatural this is, you will probably want to go back. well at least i would :cry: !


basically thats why people are so obsessed with it, because it goes against our basic instincts. a world without randomness turns into a dystopia. smart loot is, simply put, unnatural :mellow: not to mention that its simply an inferior solution. trade is always better, and since it also makes people spend more time ingame, its also preferred by game devs, meaning "smart loot" is implemented only if they are forced against a wall and cant implement trading. also world first races are, and should be partially decided with dumb luck, luck is a necessary part of any competition :blush: also honestly if im playing a game myself, i dont really care about some streamer and his world first, if my play has to suffer because of it. fuck that guy ^_^
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Dec 16 2024 08:12am
Quote (Snyft2 @ 16 Dec 2024 13:45)
lemme try to help with an analogy! imagine you live in a city of lets say...200k people. but every day, you can only meet people you already know. like, you enter the bus and the driver went to school with you, the guy who sells tickets is your childhood friend, gives you ticket for free. then enters the guy who checks the tickets, hes like "oh hi, remember me? we were neighbors years ago" etc etc. and everywhere is like that, you always meet only people you already know. everyone is friendly ofc and it should feel good. BUT IT DOESNT. it feels like nightmarish dystopian shit and thats because it is. it forces you into a path you cant change. you cant try anything new, because you no longer have contact with new stuff. you gained comfort at the price of freedom, and once you see just how unnatural this is, you will probably want to go back. well at least i would :cry: !


basically thats why people are so obsessed with it, because it goes against our basic instincts. a world without randomness turns into a dystopia. smart loot is, simply put, unnatural :mellow: not to mention that its simply an inferior solution. trade is always better, and since it also makes people spend more time ingame, its also preferred by game devs, meaning "smart loot" is implemented only if they are forced against a wall and cant implement trading. also world first races are, and should be partially decided with dumb luck, luck is a necessary part of any competition :blush: also honestly if im playing a game myself, i dont really care about some streamer and his world first, if my play has to suffer because of it. fuck that guy ^_^


Yea I dont understand that at all. You are not robbed of anything by having smart loot, you can always play anything you want. The game does not force you to play only 1 class (what do you mean you cant try anything new?). Also I dont see any connection with things being "unnatural" or "comfortable" or "dystopian" anything.
However if you dont have smart loot, then game forces you into those other classes or trading, and is made less balanced (especially early game) and more complicated for new players.

Like I can understand how can it sometimes be interesting to create new char just because you found perfect item for that build (btw that still exist with smart loot, its just limited for other builds on same class), but as you said yourself trading is superior solution.
And If you need randomness deciding what new class you make, like depending on what item you got, why dont you just roll a dice for what item you should buy? :D

Like I get thats your personal preference and I can respect that, but I really dont understand the obcession.
Smart loot is hugely beneficial new players, players who dont want to trade, players playing only 1 class (ever or per season), in early game, for balance etc. etc.
And its not true that it stops anyone from trying new things, you can infact play all classes and all builds in every season even when smart loot exists :D

I just dont understand why are people complaining. Its like the smallest inconvinience for small number of players with huge benefits for everyone else.
It also sometimes feels like for some people on anti-smart loot side this is like ideological war like some ARPG purism thing.
The thing is, Blizzard added anti-smart loot modification as possibility in undercity new content in D4 expansion... I have never used it, dont know anyone who did and I have certainly never heard anyone talking about how amazing it is and how it improved the game. People dont care, I dont see a reason to believe that given choice, many people would turn off smart loot if that option was available. Its a good feature of the game.
But tbh I also dont really care I would not have problem with that option being added to the game. I dont think anyone would really be using it, but whatever. Blizzard has data on how often anyone was using turn off smart loot in undercity maybe they will tell us one day.
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Dec 16 2024 10:07am
Quote (DJVibrejtr @ Dec 16 2024 03:12pm)
Yea I dont understand that at all. You are not robbed of anything by having smart loot, you can always play anything you want. The game does not force you to play only 1 class (what do you mean you cant try anything new?). Also I dont see any connection with things being "unnatural" or "comfortable" or "dystopian" anything.
However if you dont have smart loot, then game forces you into those other classes or trading, and is made less balanced (especially early game) and more complicated for new players.

Like I can understand how can it sometimes be interesting to create new char just because you found perfect item for that build (btw that still exist with smart loot, its just limited for other builds on same class), but as you said yourself trading is superior solution.
And If you need randomness deciding what new class you make, like depending on what item you got, why dont you just roll a dice for what item you should buy? :D

Like I get thats your personal preference and I can respect that, but I really dont understand the obcession.
Smart loot is hugely beneficial new players, players who dont want to trade, players playing only 1 class (ever or per season), in early game, for balance etc. etc.
And its not true that it stops anyone from trying new things, you can infact play all classes and all builds in every season even when smart loot exists :D

I just dont understand why are people complaining. Its like the smallest inconvinience for small number of players with huge benefits for everyone else.
It also sometimes feels like for some people on anti-smart loot side this is like ideological war like some ARPG purism thing.
The thing is, Blizzard added anti-smart loot modification as possibility in undercity new content in D4 expansion... I have never used it, dont know anyone who did and I have certainly never heard anyone talking about how amazing it is and how it improved the game. People dont care, I dont see a reason to believe that given choice, many people would turn off smart loot if that option was available. Its a good feature of the game.
But tbh I also dont really care I would not have problem with that option being added to the game. I dont think anyone would really be using it, but whatever. Blizzard has data on how often anyone was using turn off smart loot in undercity maybe they will tell us one day.


okay so let me see if i got this right, blizz wants to implement smart loot but let people opt out of it if they want? hmmm in that case i got another analogy! then smart loot is like gay marriage :mellow:

i mean think about it, same arguments are used. "hugely beneficial for specific populations", "no one is forcing you to do it", "why do you even care" etc etc. and then 20 years after implementing it, the society inevitably collapses and everyone is like, wow no one expected this. while they should have expected this when they accepted an unnatural behavior that changes the fabric of society

or a less extreme example! if you want a party to fail, just let people change music at will. one hour later, everyone is bored and going home :mellow: they shouldnt because everyone can now pick his own music, but they will :wacko:


tldr: some things are just unnatural and it will turn people away from something. in this specific example (if the game had smart loot but i could opt out of using it), i wouldnt opt out, i wouldnt even play the game :unsure: imo some things should just stay impossible. you said it yourself, people have a strong opinion against it without giving you reasons. thats called an instinctive response. and since instincts evolved under generations of evolutionary pressure, there is usually a good reason behind them. i guess the basic reason is, people dont want to trade freedom for convenience :cry:
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