Quote (viaaa @ Jul 18 2023 11:17am)
Did they finally gut Hota?
They fixed the bug with the unintended added damage from Hota.. beyond that, EVERYTHING across the board was hit pretty hard
Quote (TeenyUncle8 @ Jul 18 2023 11:24am)
Yeah but level scaling was only prevalent until you hit WT4. At which point it becomes irrelevant. Nobody at level 85 was having issues with level scaling. So even if you concede level scaling was an issue (it wasn’t and people complaining were being silly imo) this change does absolutely nothing to affect that. It just makes open world content even more worthless.
Case in point of where and when a developer shouldn’t listen to the community.
It’s not like folks were doing much out in the open world anyways… but as someone who actually enjoys the open world conceptually compared to nightmare dungeons that change basically reads as “play Nm dungeons late game or fuk you”. I’m making it a bigger issue than it is undoubtedly, this change was just pointless and dumb.
I completely agree… And then they added 50% chance to get another legendary from NMD and brought up the rare drop at the end to 3 instead of 1! Massive upgrade to the Nightmare Dungeons. There is literally nothing that compares to them now
This post was edited by Gemfire1987 on Jul 18 2023 12:27pm