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Oct 20 2023 04:01pm
Quote (ChocolateCoveredGummyBears @ 20 Oct 2023 23:50)
yeah true too

look here, at 1:26

https://www.youtube.com/watch?v=KYUm0qM_R0g&ab_channel=Kripparrian

compare that to what some arpgs do nowadays. a team of players in a party (gasp!), actually fighting and taking over a boss instead of one shotting them or have 90% visual clutter you can't even see what's going on


This rip was nothing comparing to what first archnemesis to core implementation brought to Wraeclast haha

Metamorphs been savage and rare mobs stacking auras in groups behind Heist doors
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Oct 20 2023 04:10pm
Quote (ChocolateCoveredGummyBears @ Oct 20 2023 05:30pm)
cool little evolution of the "items on the ground" stemmed from the good ol alt-key to show items. brevik's intended purpose for this was to remove clutter from the ground and be part of the looting experience (can't remember the interview).

even poe 10 years ago followed this same principal. you had to hold alt. then players wanted a "always show items on the ground" option. which was added by pressing z.

then, poe got to the point of holy sh*t batman there's way too many items on the ground, we're gonna implement a loot filter system for players!

next, the zoom zoom meta is so bad on poe, players just wait for their item filter to make their custom sound effect they added, and stop to pick up the loot. the entire process of walking over, manually pressing alt to show items, and sifting through items or "wall of text" is rare. i'd argue this is a degradation of the looting experience and hinders the potential of good itemization to shine. i recognize a lot of players like it, but i personally don't believe in it

now the complaints of "holy shit dave, the floor is just littered with items, there's just too much clutter!" are still rampant. which begs the question.. i wonder why? the devs who were onboard for the implementation of the alt-key know!


Personally I don't like games that are extreme zoom either. Like the difference in pace between D2 compared to D3. It's like with each new iteration the heroes are on more and more crack. There's a balanced version of mobility and monster slaying, but most of the latest games keep exacerbating this problem like you mentioned with poe. At a certain point your character becomes so fast you aren't taking in any of the game environment that's carefully constructed. I guess that kind of makes sense now since the environment in D4 is pretty bad. They expected people to just zoom past everything.

Elden Ring had this perfect balance between monster slaying and artistic designs getting lost in the vistas seen throughout the adventure. Even the original Dark Souls had some areas that were just jaw droppingly eerie as well as being an incredible environment at the same time. I still think my best dungeon dive feeling from a game was ER. Nothing has really topped it for me when it came to delving underground. The later sequels in Diablo franchise totally lost that vibe. I don't feel immersed or dungeon divey at all. The first 2 games had down the vibe and immersion. The later has more of this super hero syndrome and marvel esque fatigue.

This post was edited by BlakeXeal on Oct 20 2023 04:19pm
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Oct 21 2023 04:45am
Quote (kku @ 20 Oct 2023 00:37)
Game improved a Little bit with few qol and minor game changes but it‘s fundamentally so flawed it sadly doesn’t make any difference compared to launch.
It‘s honestly the same, and even if they add 50 stash tabs + 30 bosses and leaderboards in season 3 it‘s still just a boring generic game with no difficulty or soul.

Yup. In order to fix it they would need to rewrite it from scratch. And they’ve just proven they have no idea how to make a good game, so…

Quote (CastielBonaparte @ 20 Oct 2023 18:29)
It’s better. But

That “But” is never going away…

Quote (CastielBonaparte @ 20 Oct 2023 18:29)
don’t bother with season 2.
the juice is not worth the squeeze.
I get really bored
I don’t see any incentive to continue
isn’t very exciting to me.

Couldn’t have said it any better.
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Oct 21 2023 09:32pm
game still bad
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