Quote (Nymph666 @ Jul 19 2023 03:25pm)
I don't mind the nerfs, the problem is that there is still no balance. Some rogue and druid builds are still op. If nerf, they should nerf everything that's OP, but obviously they don't have a clue about their own game. Any hardcore player would know better how to balance this game.
Another problem almost no quality of life changes and no endgame content. People who cry about nerfs probably were playing some infinite scaling op build and now cries that they cant deal quadrillion damage crits anymore.
I partly agree with this. I do agree they should've have some sort of substitute or trade-off for the crit/vuln nerf to give us some sort of build diversity but now we have to stack even more crit/lucky hit to make up the loss. Most builds were running as glasscannons in higher tier content and not getting hit was the name of the game when it comes to survivability that was the only option because Unstoppable isn't always available to combat CC. Since most builds were glasscannon with very few exceptions, it shakes the game up in a bad way given damage was their pseudo-survivability, such as a good defense is a good offense.
I disagree about the only people complaining about nerfs are people that were running mega-op builds because each class had its version of an OP build. I'd also like to refer you to any poor bastard that mains sorcerer, because they've been made even worse.
This post was edited by Semptra on Jul 19 2023 01:32pm