Quote (ChocolateCoveredGummyBears @ Aug 19 2023 07:28pm)
why would an item be locked behind a hard boss kill. the player spending their time and energy doing the boss fight should have the right to sell an item they worked for
imagine spending xx amount of time on a boss then all you get is account bound items. yikes
youre looking it the wrong way, and I somewhat agree with CastielBonaparte, where we could have some items that arent tradable, but those items are status symbols to show off your success... maybe something like a mount or a mounts accessories or wtv.
i like games where i can cross someone in town, and easily see this person has completed some sort of a difficult task. and that is all rubbish if that item is tradable and that person didn't necessarily complete that difficult challenge himself. but im talking trophy type items, not every day items you clearly want to trade away, and not d2jsp trophy room item section type stuff either.
it would be easy to have a happy medium between the two.
so every day shakos, yes tradable. but something like a standard of heroes, that you can wear and show off, not tradable, and make it bound to character, not even the account.
This post was edited by C4NTWO on Aug 29 2023 12:02pm