Quote (BlakeXeal @ Oct 20 2023 01:10pm)
I think what I'm getting at is I dont like rares being end game. In D2 they weren't really end game with the exception of what rings? LLD isn't end game. You can gamble and look at them if you want to see if you find some amazing LLD items but it is by no means necessary in the end game loop.
Crafted amulets are bis for most specs in D2.
Rare rings are bis for some specs in D2.
All the other item slots are player crafted runewords where players instinctively know what they're looking for in their item journey or uniques. You didn't have to look at walls of text until your eyes bleed because you had already memorized the loot, get it? But they never did add the promised filter feature, that did exist in things like PD2 or cheats. The biggest wall of text issues were ground text because the dunces didn't add functionality to remove seeing every type of potion, scrolls, or other irrelevant items you can buy in town.
cool little evolution of the "items on the ground" stemmed from the good ol alt-key to show items. brevik's intended purpose for this was to remove clutter from the ground and be part of the looting experience (can't remember the interview).
even poe 10 years ago followed this same principal. you had to hold alt. then players wanted a "always show items on the ground" option. which was added by pressing z.
then, poe got to the point of holy sh*t batman there's way too many items on the ground, we're gonna implement a loot filter system for players!
next, the zoom zoom meta is so bad on poe, players just wait for their item filter to make their custom sound effect they added, and stop to pick up the loot. the entire process of walking over, manually pressing alt to show items, and sifting through items or "wall of text" is rare. i'd argue this is a degradation of the looting experience and hinders the potential of good itemization to shine. i recognize a lot of players like it, but i personally don't believe in it
now the complaints of "holy shit dave, the floor is just littered with items, there's just too much clutter!" are still rampant. which begs the question.. i wonder why? the devs who were onboard for the implementation of the alt-key know!
This post was edited by ChocolateCoveredGummyBears on Oct 20 2023 03:33pm