Quote (Madmaxio @ 5 Dec 2024 06:46)
That's interesting. So how do you estimate d4 current state of trading?
Well D4 implemented trade reluctantly and so beyond having a trade window, it doesn't actively support trade through their design. Trade is also limited.
Think about a rare item in diablo 2 or a rare item in PoE. Hell, you could even think of pre-craft items in Last Epoch. You can hit the right mods, but not the right tiers and those items will have value (increasing with the overall quality of the items). You also equally find items for off class (except Last Epoch), which boosts your overall drop values. D4's items in comparison have limited mods (4 vs 6 in other games), a lot of redundant mods, getting an item with the mods you want is objectively not too difficult so the need for trading doesn't really exist...
Trade is "there" in D4, but it's not good. Kinda like end game is "there" but it's not good or rewarding. D4 is just not well designed.
Quote (TeenyUncle8 @ 5 Dec 2024 08:27)
So if you can’t sell some item you find for real money that’s a good reason to quit (or at least part of a reason to quit), and you’re using this as an argument for playing poe2, which will presumably heavily monitor this and seek to ban people who engage in this type of activity?
I’m excited for poe2 as well. Some of these arguments are just disingenuous though.
You understand both PoE and PoE2 ACTIVELY support trading. Heavy quality of life features, design around the economy and its value, etc. Just because they crack down on JSP trading doesn't mean it's not an economy based game first (and a huge reason for their longevity).
This post was edited by CMBurns on Dec 5 2024 07:47am