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Jul 23 2023 03:48pm
1 reason, 2 words : Rod Fergusson
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Jul 23 2023 03:57pm
The game badly needs more stash and inventory sorting and filtering. Picking up every rare/unique/legendary for crafting material is cumbersome when you have to inspect each item individually to identify which ones should be stashed, sold and salvaged. I have to teleport to town every 15 mins for this.

The game should be able to automatically mark all sacred sand rares as junk on pickup so I don’t have to manually do this myself and waste time. I want to play the game, not spend a third of my time scanning through junk. Sacred and ancestral are basically the same fucking color :bonk:

I should be able to mark items as junk while viewing my stash. Vendors, stash and waypoint should be closer (or at least allow horses to sprint in town).

There should be waypoints available in dungeons, just like there are in the open world. I hate having to open my map every minute because of all the dungeon backtracking.

We should be able to use more than six skills, like we can in d2

Also blizzard artificially adding load times to teleport home is hilarious. We all use SSDs now and blizzard wants to take us back 15 years.

Also the constant “vulnerable” indicators. Literally nobody asked for this.

This post was edited by thumper01 on Jul 23 2023 04:07pm
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Jul 23 2023 04:26pm
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Jul 23 2023 04:29pm
Its not D2
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Jul 23 2023 04:37pm
I played enough to find reasons

You keep farming absolutly uselss items

Have to go back in town every 15min to sell junk

Spending 20 percent of your time on loading screens even with ssd

Teleport shape like egg, or what the fuck is that

Feels to cartonish like WOW

No runes

Gets pointless very fast

Almost every single monster from D3, just diffrent colors, same gameplay, im already sick of d3, and they made same thing to get bored even more

This post was edited by Vkrs on Jul 23 2023 04:40pm
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Jul 23 2023 04:51pm
Is there a good season for D4 ??? 😅

All - - -
Nothing+
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Jul 23 2023 06:07pm
Quote (Snyft2 @ Jul 23 2023 05:23pm)
its hard to pick just one :cry:

but okay, imma go with level scaling ^_^ !


not a problem

you should have went with a valid response like itemization or limited trading

This post was edited by Uncle_Baby_Billy on Jul 23 2023 06:21pm
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Jul 23 2023 06:18pm
no multiplayer options. no matchmaking. no lobbies. no interacting with other players unless supervised by scheduled events that last 5min.

no game engine that can actually support the things I mentioned.

70$ game.
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Jul 23 2023 06:22pm
Quote (Uncle_Baby_Billy @ Jul 24 2023 02:07am)
not a problem

you should have went with a valid response like itemization


is valid i think, most people hate lvl scaling :unsure: personally what i care about the most is fun gameplay. if something kills the immersion for me, i dont wanna play it. for example oblivion and skyrim i never play as the immersion is dead mostly due to shit progression (killed by lvl scaling, so i feel like the progression goes backwards), while shit games like might and magic 9 i enjoy just because progression is really well done (progression is actually the ONLY thing well done in that game :wacko: )
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Jul 23 2023 06:23pm
Quote (UsEr_SeLeCtEd @ Jul 23 2023 08:18pm)
no multiplayer options. no matchmaking. no lobbies. no interacting with other players unless supervised by scheduled events that last 5min.

no game engine that can actually support the things I mentioned.

70$ game.


They definitely need to add more social options for you pc players since most of you lack the ability to find groups. Discord, jsp, and reddit are all good ways to make friends and find people to play with.



This post was edited by Uncle_Baby_Billy on Jul 23 2023 06:25pm
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