Quote (cjw236 @ Jul 18 2023 05:28pm)
Did you even read OP’s post, or the one that I responded to? Or did you just insert generic response?
Go and play for a couple hours, there’s broad nerfs across classes. I play two different classes in pvp and have done T90+ nm dungeons on a third class. Even if hearts bring power in-line, why would we celebrate a straight nerf?
Blizzard's latest patch may appear underwhelming or even disappointing at first glance, as it might introduce changes that disrupt the established meta or alter beloved features. However, despite the short-term negative reactions, this patch holds the potential to significantly improve gameplay in the long run.
While initially causing frustration and confusion among players, these adjustments encourage experimentation and strategic thinking. By shifting the power dynamics and challenging established strategies, the patch prompts players to adapt and develop fresh approaches to gameplay.
By addressing fundamental issues or outdated mechanics, they pave the way for future improvements and expansions. While these changes might initially disrupt familiar gameplay patterns, they provide a solid foundation for more meaningful updates in the future. Blizzard's commitment to long-term development and the overall health of the game can result in a more refined and enjoyable experience over time.
Strong reactions are expected with such a wide reaching patch.
At the time of its release, LOD was met with mixed reactions from the player base. Some players were skeptical and initially disappointed with the changes and additions it brought to the game. Now LOD is widely regarded as one of the most impactful expansions in gaming history.
Similarly, the latest patch may initially face backlash and criticism, as it introduces changes that disrupt the established gameplay. Just like LOD these changes have the potential to improve the overall experience for the long term. Consider the new malignant hearts coming in Season 1. What makes the Malignant Heart mechanic particularly good is its ability to foster adaptability and creativity.
People were up in arms when Rares were added in D2, increasing the maximum affixes on gear, when Lances were no longer the best whirlwind Barbarian setup, and when runes were added and bugged items were deleted from characters. But still D2 LOD was loved and played for decades by people like me and others. I don't blame anyone for taking a break from the game in the short term. I honestly feel like in a year's time we will look back and laugh at how worried we were about Blizzard's decision making.
Do you remember when Buriza could no longer infinitely penetrate targets, and the pvp penalty up-ended pvp meta? Many sweaty nerds raged and quit, but the player base that stuck with the game over time showed that Blizzard was right, and the game became a certified classic, with pvp being what motivated dozens of players to set up thousands of bots to find the best Rare Items for Rare League duels.
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HamsterMain#12890This post was edited by jyeyna on Jul 18 2023 03:40pm