Quote (jointit @ Jul 14 2023 02:22pm)
From what I've gathered :
Crit dmg has soft cap at 150 and hard cap at 200
Life at all slots available
Armor has soft (hard?) cap at 9,5k
All forms of dmg reduce work same as vs normal monsters
2 mace dmg matters all else are stat sticks
Resource gen is good, max fury too
Thanks a lot, so I sould prioritize life over armor % on items you think?
Cause seems pretty easy to hit 9.5k armor I guess..?