Quote (Flameyes @ Aug 5 2023 08:02pm)
You make tinfoil hats for the rest of us too? Blizzard didn’t become a billion dollar company by intentionally throwing their own games :rofl:
They just fell off, it’s an actually reasonable explanation
If you look at the development of the James WEBB space telescope, the team succeeded with 344 single point failures in getting exactly what they wanted.
When a team like Blizzard devs work so long on a product like Diablo 4, you can be sure that the released product is exactly how they wanted it.
If you look closely, every single thing about this game is carefully designed to make sure you won't play it more than 200 hours.
It got tested and re-tested and re-tested, until they made sure no-one can play this for over 200 hours.