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Jul 21 2023 04:29pm
Blizzard caving in to player complaints and demands in the development and evolution of Diablo 4 will have significant long-term consequences for the game's overall integrity and longevity. While listening to players and addressing their concerns is essential, overemphasizing this aspect will lead to a diluted vision for the game, as it risks sacrificing the creative direction. Diablo 4 will end up becoming a patchwork of conflicting ideas, lacking a coherent and immersive experience that players crave. A game driven entirely by popular demands will lead to player fatigue and they'll quit in droves.

Additionally, giving in to every player demand undermines the sense of challenge and achievement in Diablo 4. If the game is excessively tailored to appease every complaint, it will become too easy and lack meaningful progression. They're already nerfing Nightmare Dungeons by 30 levels. Players have been clamoring for a loot filter and complaining about the "difficulty of comparing items" will turn the game into an idle rpg. You won't have to evaluate loot for your build or critically think about your character at all. That's not going to help with shallow build possibilities.

In contradiction to themselves, players are also complaining about there not being enough loot, not finding enough legendaries, not getting daily upgrades, etc. People want an easy mode slot machines like a degenerate gambler, instead of earning their reward by learning valuable real world skills like managing hundreds of bots. Upgrades in D2 were not found daily. If by god's grace you found a COA, there was a 50% chance it was 1 socket and it was completely worthless. In D2 you could go years and not find a single high rune. In D2 you could player an entire season and not touch level 99.

Part of what makes the Diablo series so engaging is the thrill of overcoming difficult challenges and earning powerful rewards. By bending to player complaints, the developers will inadvertently reduce the game's difficulty, causing veteran players to lose interest and newcomers to find little satisfaction in the gameplay.

Maintaining an independent direction for Diablo 4's gameplay loop and mechanics is also crucial for Blizzard to uphold the series' identity and deliver a fresh and immersive gaming experience. Blizzard has garnered a loyal fan base that cherishes the distinct and addictive gameplay Diablo offers. By preserving their independence in shaping the game's mechanics, Blizzard can focus on features, challenges, and progression systems that align with the essence of the series.

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HamsterMain#12890
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Jul 21 2023 04:31pm
None of what you just wrote makes logical sense. Are you a 9th grader just practicing your technical writing ability?
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Jul 21 2023 04:32pm
im not reading chatgpt lol
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Jul 21 2023 04:35pm
would remove your bnet if i were you (if it's actually yours), you got a trade topic up

This post was edited by ChocolateCoveredGummyBears on Jul 21 2023 04:35pm
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Jul 21 2023 04:42pm
Quote (fehk @ Jul 21 2023 06:31pm)
None of what you just wrote makes logical sense. Are you a 9th grader just practicing your technical writing ability?


It's not a technical writing assignment. Summary: thuggery of the mobs will not make for a long lasting game.

Quote (ChocolateCoveredGummyBears @ Jul 21 2023 06:35pm)
would remove your bnet if i were you (if it's actually yours), you got a trade topic up


It's okay, I've been trading here for years with no problem :love:

This post was edited by jyeyna on Jul 21 2023 04:43pm
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Jul 21 2023 04:47pm
I'm curious about all of these 'challenges' in Diablo which you refer to multiple times. Care to list what you're speaking of exactly? What challenges were in d2 that rewarded players?
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Jul 21 2023 04:50pm
Quote (jyeyna @ Jul 21 2023 06:42pm)
It's not a technical writing assignment. Summary: thuggery of the mobs will not make for a long lasting game.



It's okay, I've been trading here for years with no problem :love:



You think the player collective is strong arming their will on the game to its long term detriment? Show me where, in the 6600 words, the devs caved to player outrage. I get that it’s Friday night and you’re bored so go look up more plausible conspiracies like The Gulf of Tonkin and take off your foil hat
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Jul 21 2023 04:50pm
Quote (VickIsSick07 @ Jul 21 2023 06:47pm)
I'm curious about all of these 'challenges' in Diablo which you refer to multiple times. Care to list what you're speaking of exactly? What challenges were in d2 that rewarded players?


I'm referring to most of the things you do in the end game in D2: level progression to 99, end game loot (t87, rares, top tier crafteds), farming torches from ubers, power leveling friends and alternate characters, finding creative build options, and of course wiping the Blood Moor 1v7.

Quote (fehk @ Jul 21 2023 06:50pm)
You think the player collective is strong arming their will on the game to its long term detriment? Show me where, in the 6600 words, the devs caved to player outrage. I get that it’s Friday night and you’re bored so go look up more plausible conspiracies like The Gulf of Tonkin and take off your foil hat


This thread is in response to the campfire chat today.

This post was edited by jyeyna on Jul 21 2023 04:52pm
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Jul 21 2023 04:51pm
well, big updates on barb and sorc
today /tommorow nerf on nm's and boost on mobs density on nm and helltides... easy days comming =)
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Jul 21 2023 04:51pm
Quote (jyeyna @ Jul 21 2023 06:50pm)
I'm referring to most of the things you do in the end game in D2: level progression to 99, end game loot (t87, rares, top tier crafteds), farming torches from ubers, power leveling friends and alternate characters, and of course wiping the Blood Moor 1v7.


Oh so you was talking out of your ass, got it. Leveling is not a fucking challenge lmao
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