d2jsp
Log InRegister
d2jsp Forums > Other Games > MMORPG > Star Wars: The Old Republic >
Poll > How Would You Rate Swtor > 1-10
Prev191011121322Next
Closed New Trade New Price Check New Topic New Poll
  Guests cannot view or vote in polls. Please register or login.
Member
Posts: 28,150
Joined: Aug 23 2007
Gold: 1,100.00
Jan 13 2012 03:59pm
Quote
This is not an MMO, its a lobby game. Zone are instanced. Each server is not one world but a bunch of copies of rooms and channels. The game feels dead because of this. PVP is horridly unbalanced. There is no strategy or skill involved other than to unload your abilities like you would on an NPC monster. Shooting system is backward and idiotic. In a one on one duel you are encouraged to eat shots while unloading your own. The combat isn't dynamic at all. In a game that is focused on blasters and rifles, Bioware decided to copy WoW completely rather than innovate. TERA, Blade&Soul, and Guild Wars 2 all innovated and adopted collision systems or some kind of hybrid to make ranged classes and combat as a whole more dynamic. Bioware did not. They are terrible developers, and decided to stick with the same old targeting system even though it doesn't make sense for their game at all. This is a failure of design, capability, and talent. Bioware has proficiency in none. The graphics are absolutely terrible for a game released in 2011, nearly 2012 now. The animations are still the same old stock animations they recycled from Dragon Age and Mass Effect. The camera angles as well. In order to recycle these camera angles, they decided not to add any kind of smaller race or larger race. Yes, racial diversity was cut out of the picture thanks to Bioware wanting to recycle their camera angles over and over again. Speaking of compromises, You can't play things like Wookies because Bioware thought it would get in the way of romance. Yes, romance for lonely people is a priority over creating a diverse world. That's Bioware for you. The races they DID add are all various recycled humans who all look the same. The result is that you are running around in your little instanced lobby zone and everyone looks pretty much exactly like you but with a different color and make a tentacle on their head. Atrocious. Aside from the horrid art direction straight out of 1990, the game suffers from texture pop-in, lighting glitches, flying in place, etc. For a game that has been in the making so long, and with so much money being poured into it, you'd expect Bioware to be ahead of the curve. TOR required all of these funds and the product yield is subpar at BEST. I could go on and on about the problems this game has but then I might as well write a novel. So I'm going to end this here. This game should be much more than it is, but because of a supreme lack of talent Bioware chose to copy WoW, and they couldn't even do THAT right.



Quote
My experience in this game has been a level 40 something imperial agent and just a myriad of other lower level everything Okay, first thing we see in the game and this is a major bleh for me. The Character Creation. It is absolutely dreadful. Obviously its not on the level of suckiness that you see in your average F 2 P Korean Grindfest, but not by alot, especially if you've played any Bioware game in the past. There are only 4 body types for men, and they are each varying degrees of awful to meh. Theres Shape 1, which is Justin Beiber (and what is used for "kids") Shape 2 which is your average Bruce Lee build, theres Shape 3 which is Big Mc Large Huge and Shape 4 which is Lord Lard Ass. Shape 4 is absolutely awful, and for Sith Warriors, is the shape of your Master, which, if you look at his Wiki, is not how he should look at all. It makes no sense.The races are...well...everything is just "Human but" Obviously this was done for cutscenes and voices (No wookie would talk like your character) but there are still races like Togruta or Nautolan that would be fine but are not in. Chiss are pretty sweet however. There is no long hair, at best you have hair that goes down to your chin. I guess this is because it would be too graphics intensive? Complexions and Scars aren't so bad, shame you can't stack them. And yes, no sliders still, you choose predetermined faces. For a game where you spend alot of time looking at your character in cutscenes, the amount of corner cutting in CC is disappointing. It should have been one of the top five priorities. The number of unique models in this game, NPC wise is also staggeringly low. The graphics were no doubt simplified to accommodate as many systems as possible, like World of Warcraft, I understand that. But if that is the case, why does the game, for me and so many others run like absolute crap? It took me about 10 minutes AT LEAST to go from start up to getting my character in play. All my options are on low too. Yet I can play Skyrim and The Witcher 2 on Medium no problem. I understand its an MMO but this is just inexcusable Okay, gameplay. Know World of Warcraft? Good news! You already know how to play 85% of the game! Played KOTOR only? Bad news! Theres nothing from KOTOR in this! Its your standard MMO affair. Tanks, Heals, DPS, Burst Damage, DOT, Taunts, Rotations, ETC. If you're used to MM Os then you're in luck. It does that pretty well, although tanking as my Jedi Guardian has been a fittingly in character practice in patience. You dont get your first taunt until 15, and it has a long cool down. Your robot companion tanks better than you. The gameplay is the same tired WoW gameplay, and the game suffers big time for it. The missions are the biggest flaw in this game. Every quest is a variation of "Go here, kill stuff along the way for bonus maybe, kill boss or interact with object" or "Collect 5 blah blah blah" with varying degrees of logic in their drops,. All the flavor in the world, which does help a little, doesn't change the fact that is every quest. But maybe that is nit picking. Your choices in quests rarely matter as well. Story is this game's real saving grace, and why it goes from "Mediocre MMO" to "has potential." Imperial Agent's story was a freaking blast. But after you finish all the storylines, if you even do that, what next? Endgame in this game is pretty much non existant. one mediocre raid... And yes, Bioware continues the proud tradition of Dark Side = Stupid Evil Jerk Ass . I was hoping DS Jedi Knight would mean "Emotional and prideful" but nope, just "AHAHA LOOK HOW EVIL I AM FOR NO REASON" One issue isevery faction goes through the same planet order. Your Bounty Hunter and Sith Warrior's planets after the first one will be the exact same, as will the quests, save for your personal quests. This will make replay value for someone like me who can't stand doing the same thing again very difficult. Also this makes the whole "KOTOR 3-11" claim bull crap. Class storylines are only 20% of the game. Everyone shares about 80% And one of the best features I would list was removed.. Your armor could be matched to the color of whatever your chest piece was, avoiding clown armor. They removed that... All in all ,the story of this game is pretty decent, and had me hooked for the first 2 weeks. Sadly, the gameplay made it where it was a chore. I was FORCING MYSELF THROUGH GAMEPLAY for the story. Thats unacceptable for an MMO, where gameplay should always be important. Maybe this game will improve in the future, but for now, this game is just another WoW clone, in space, with kinda cool cut scenes, and with less content. Cant search the AH, no dual speccing and respecing is EXPENSIVE. There are just so many features you should expect missing. It attempts to be like WoW, without the things that made WoW popular. It just has neat storylines. But that is all it brings to the table 



Quote
Star Wars:The Old Republic is not only a terrible game, but an insult to fans of the original KoTOR games. Gameplay: First off, let me get this out of the way. It's a carbon copy of World of Warcraft. It uses the same combat that every other "WoW killer" uses(Funny. These WoW killers think they can kill WoW by being the same thing) which consists of mashing hotkeys. It has the same basic premise. You level up through multiple zones(Or Planets in ToR;Though they are hardly planets. They are usually small and linear), at higher levels going through dungeons and at endgame going through raids. The endgame is absolutely abysmal. There is only one raid. It is reported that it is incredibly broken by the players that have ALREADY achieved level 50. That's right, folks. For something with as little endgame, Bioware and EA are expecting us to pay 15 dollars a month. Story: This is the big one. The thing that Bioware has been hyping up for months now. I honestly do not understand Bioware's decision to emphasize on story. The audience that Bioware are appealing to (Fans of the WoW style MMO) generally do not care about the story. They care about racing to the top level, raiding and getting the best gear possible. There are 8 stories in total. One for each class. The stories themselves are decent(I won't go into them because I don't want to spoil them), but the way they are presented is mediocre. The cutscenes are buggy and characters have awful animations. Your choices do not impact the world. It's just a silly choice on Bioware's part. The MMO genre is not good for this way of storytelling. For an MMO that boasts choice, the race selection is abysmal. Literally every race is a recolour of humans. This is a major flaw in my books. Where are the wookies, duros, mon calamari, trandoshans? All of the iconic Star Wars races? Bioware chose not to let the player play the iconic Star Wars races. And for one reason. Laziness. It'd be too much work for them to animate different body types and make different gear, wouldn't it? Considering that the game's budget is approx. 300 million dollars(the most expensive game ever made). Ever SWG, a game made 8 years ago, had these iconic races! It really disgusts me. Graphics: The game is ugly. It's particularly noticeable in the many close-up cutscenes the game has(That will probably be skipped by hardcore MMO fans). I honestly think WoW looks better than this game, and it's 6 years old. ToR's world just looks so... bland. The armour is mostly just recolours, and even then, it's not pretty in the first place. Verdict: This game is a colossal disappointment. No, scratch that. It goes beyond just being a bad game. The budget, as I stated before, was over 300 MILLION. How did they manage to screw up this badly? They opted to take the safe route and copy WoW, rather than try to do something new. Also, did I mention that they spit in the face of KoTOR fans? Most of the KoTOR 2 lore is retconned. Revan has a canon face. I won't say more as it could spoil the story. In short, give it a miss. It really saddens me, as a huge KoTOR fan, to see the finished product. I hope that games like GW2 and Tera are successful in their innovations, or the MMO genre is truly dead. 




Quote
Given the setting Bioware had to work with and in this day and age, the amount of experience they could have drawn from, I'm actually amazed at how awful SW:ToR. It's as if they had to actively work at making it as shoddy as possible. Straight away character creation is a letdown. You can choose from any race possible provided it's human, or a different colour of human. Animations are terrible with constant glitches, missing parts or areas where it just plain bugs out. Combat is snorefest, at least the PvE aspect of it, I didn't even bother with PvP given at the time I was desperately trying to come up with a reason to live. Map a damaging ability to hotkey 1, map a different ability to number 2 incase number 1 is on a longer cooldown than your global hotkey cooldown. Proceed to mash 1 and 2 as often as you feel like since the input lags half the time anyway so it's anyones guess when your ability will actually fire off. Congratulations, you have mastered ToRs "combat". This seems to be great practice for those flash games where you have to control a runner by pumping A and D until your fingers bleed. Imagine my suprise that ToR was touted as a WoW-Killer, to find that not does it copy WoW its questing content as much as possible but it manages to make it worse. I'm sure by now you can guess what I'm refering to. Of course, Kill X of Y and the genre-breaking Deliver X to Y. Holy damn it's a smorgasbord of questing options. This unfortunately culminates in you wanting to get the tedious things out the way as quickly as possible which results in skipping every voiced exposition available. A nice idea in concept I'm sure and no doubt Bioware put a lot of effort into this aspect (well the money and time must have gone somewhere) but if I'm trying to get through 30 minutes of tedium on a "quest" I'd rather not have to spend 5 minutes extra in the run-up to it. From the first couple I did bother to sit through, the voice actors seemed as bored as I did so I figured it was a fair trade from then on that one of us should be spared the nauseum . In the end though it turned out to be all for naught as I simply gave up. I just couldn't face more levels of the same rubbish and certainly couldn't fathom what end-game Bioware had in store that would have possibly made up for this exercise in how to be certifiably braindead while still moving. Maybe the final part of the game was transformed into a wonderous experience in which I could have finally understand where all the funding, time and (supposed) effort went. Somehow though, I sincerely doubt it.     




keep attacking me, you are doing a poor job of it.

When review sites have a 50/50 split of positive and negative reviews.

GZ.
Member
Posts: 48,261
Joined: Aug 1 2008
Gold: 1,819.09
Jan 13 2012 04:17pm
50/50 positive negative rofl? So you must think under 90 is negative because that's the only reason you could be right :rofl:

Metacritic and Gamerankings both at 86

Keep proving me right, all you can do is write rage essays in which you know you're wrong.

This post was edited by Caedus on Jan 13 2012 04:20pm
Member
Posts: 28,150
Joined: Aug 23 2007
Gold: 1,100.00
Jan 13 2012 04:25pm
thats your problem.

going to the paid critic reviews.


50/50 metacritic user based reviews.

Get mad, stay bad.

Get on my level.
Member
Posts: 6,013
Joined: May 4 2009
Gold: 31,509.45
Jan 13 2012 04:27pm
10 if 1.1 goes well.
Member
Posts: 48,261
Joined: Aug 1 2008
Gold: 1,819.09
Jan 13 2012 04:29pm
Not only are you pathetic you are a conspriacy theorist too :rofl:

And thanks for helping me again, lose even more credibilty by puting stock into user reviews :rofl:

Member
Posts: 28,150
Joined: Aug 23 2007
Gold: 1,100.00
Jan 13 2012 04:32pm
Rofl what a fucking retarded child.

I've proven that this game is not worth the money many times over.



Yet to actually prove anything other wise.


Was good duels child.

Sometime you may want to obtain the brain you lost at birth.
Member
Posts: 48,261
Joined: Aug 1 2008
Gold: 1,819.09
Jan 13 2012 05:05pm
I love when people prove me right time after time like this raging anime nerd has done.
Member
Posts: 6,013
Joined: May 4 2009
Gold: 31,509.45
Jan 13 2012 05:38pm
Quote (GEZodiac @ Jan 13 2012 11:32pm)
Rofl what a fucking retarded child.

I've proven that this game is not worth the money many times over.



Yet to actually prove anything other wise.


Was good duels child.

Sometime you may want to obtain the brain you lost at birth.


Quote (Caedus @ Jan 14 2012 12:05am)
I love when people prove me right time after time like this raging anime nerd has done.


If this game is not worth its money then no game is worth its money.
Most singleplayer games cost 50 euro and you can play em for like 15 hours.
This game costs the same and I already played over 200 hour
Killed every normal and hard raid boss moving on to nightmare mode now while waiting for the new content from 1.1.
Atleast its better then wow in EVERY aspect, gameplay, graphics, community, storyline, end-game content etc etc.
Member
Posts: 33,928
Joined: Sep 10 2007
Gold: 25.00
Jan 13 2012 05:49pm
Quote (Struyk @ Jan 13 2012 11:38pm)
If this game is not worth its money then no game is worth its money.
Most singleplayer games cost 50 euro and you can play em for like 15 hours.
This game costs the same and I already played over 200 hour
Killed every normal and hard raid boss moving on to nightmare mode now while waiting for the new content from 1.1.
Atleast its better then wow in EVERY aspect, gameplay, graphics, community, storyline, end-game content etc etc.


How is it better or different in any of those aspects aside from graphics which are locked down anyways and story?
Its the same useless piece of shit with a fan boy outfit on.
Member
Posts: 48,261
Joined: Aug 1 2008
Gold: 1,819.09
Jan 13 2012 05:56pm
Quote (Struyk @ Jan 13 2012 06:38pm)
If this game is not worth its money then no game is worth its money.
Most singleplayer games cost 50 euro and you can play em for like 15 hours.
This game costs the same and I already played over 200 hour
Killed every normal and hard raid boss moving on to nightmare mode now while waiting for the new content from 1.1.
Atleast its better then wow in EVERY aspect, gameplay, graphics, community, storyline, end-game content etc etc.


These people have no taste in games. There's a reason I'm not seriously engaging them, because what they're saying is so wrong they can't save themselves.
Go Back To Star Wars: The Old Republic Topic List
Prev191011121322Next
Closed New Trade New Price Check New Topic New Poll