Quote (Jibbosh @ Mar 11 2014 10:42pm)
It's probably already in development. I guess they are just trying to make a mmo but it will full... mostly because of the pay each month thingy ..... It works with WoW but it works with WoW only, how many more mmo have to come out and fail before people understand? It doesn't work ...... the big thing now is micro transactions, they should have bet on that instead ..
R.I.P ESO 10/22/2014
There isn't a single micro transaction game out that i would even give serious thought to playing. Never-winter was the first DECENT one however they made it way too pay to win. If you want steady updates like wow has provided in the past you have to have a sub fee to support constant coding. Neverwinter hasn't had SHIT for updates and they have made a TON of money i'm sure off their transactions by now. However... a TON is less than 15/month x 1million subs x 12 months. =).
The new mmos aren't failing because they are subscription based they are failing because they are being released unfinished or not enough end game content. I personally enjoyed final fantasy 14 but when i'm on the last boss in a month of release that's a SERIOUS problem. The same can be said for alot of other mmos.
Most everyone can agree that Burning Crusade was the most exciting expansion / play time for WoW. Do you think that big of a change / update would have happend if they were EVER cash shop based? Naa.
Basically these companies understand that they can make a chunk of cash for releasing a half finished game and if it tanks well they probably have sold a million copies.