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Aug 20 2011 06:57am
Quote (sMACKTRiCKz @ 20 Aug 2011 13:52)
idk that one ulti he did at mid tower catching out both of m5's supports seemed like a turning point in the game

he just managed to ninja tp in -> channel ulti without anyone noticing, quite good play imo


well really stupid itemchoice aswell as missing 2 or 3 pretty crucial stuns in earlygame ( sandking ) and i think es missed 1 or 2 fissures earlygame, but i guess sandkings itemchoice and playstyle is more about the teams playstyle overall, i mean just get it to lategame, rice, and outplay them rather than take risks and play aggressive in earlygame etz
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Aug 20 2011 06:57am
Quote (Nagello @ Aug 20 2011 07:55am)
Weaver was that whole game, just too much pushing going on there.  EH vs MYM will be really good I think.


No. VS was the sole reason they won. The game would have ended way earlier if he didn't make a super fucking clutch decision to sac himself to save SK and in end cause their team to crush the teamfight that changed the course of the game.
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Aug 20 2011 06:57am
Quote (UndeadGad @ Aug 20 2011 06:57am)
well really stupid itemchoice aswell as missing 2 or 3 pretty crucial stuns in earlygame ( sandking ) and i think es missed 1 or 2 fissures earlygame, but i guess sandkings itemchoice and playstyle is more about the teams playstyle overall, i mean just get it to lategame, rice, and outplay them rather than take risks and play aggressive in earlygame etz


Yeah SK missed like 2 or 3 burrows in that middle lane alone on SS I think it was?

Quote (FrumsReggin @ Aug 20 2011 06:57am)
No. VS was the sole reason they won. The game would have ended way earlier if he didn't make a super fucking clutch decision to sac himself to save SK and in end cause their team to crush the teamfight that changed the course of the game.


Big turning point there but also had weaver pushing every tower in every lane and every gank attempt on Weaver was not happening because Slardar couldn't get that ult on him and he would just invis away. Either way great game and EH played perfect in the end.

This post was edited by Nagello on Aug 20 2011 07:00am
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Aug 20 2011 06:58am
Quote (Nagello @ 20 Aug 2011 13:57)
Yeah SK missed like 2 or 3 burrows in that middle lane alone on SS I think it was?


1 or 2 miss on stormspirit in a row i think and then he missed one on slardar 1 minute after when they were grouped up 3 in mid vs 1 slardar

Quote (FrumsReggin @ 20 Aug 2011 13:57)
No. VS was the sole reason they won. The game would have ended way earlier if he didn't make a super fucking clutch decision to sac himself to save SK and in end cause their team to crush the teamfight that changed the course of the game.



i actually wouldnt call swapping out a important hero a clutch decision, it's standard procedure for any experienced andro/vs player

This post was edited by UndeadGad on Aug 20 2011 07:00am
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Aug 20 2011 07:01am
Quote (UndeadGad @ Aug 20 2011 07:58am)
1 or 2 miss on stormspirit in a row i think and then he missed one on slardar 1 minute after when they were grouped up 3 in mid vs 1 slardar


Landing good burrowstrikes at lvl 1 (400 range) in extremely high play can be hard. You have to get dangerously close and you don't always have the luxury to "click" on them. Often you're entire goal is to block them and stun forcing you to actually click the ground. I was vaguely watching the beginning, doing other shit, etc., so I didn't see it all clearly.

Don't think their "noob" because of a missed hit or two. Especially in the beginning. The mind games going on are intense.

Quote (UndeadGad @ Aug 20 2011 07:58am)

i actually wouldnt call swapping out a important hero a clutch decision, it's standard procedure for any experienced andro/vs player


He had like .5 seconds to make the decision considering the range and his lvl 2 ult. It was clutch. That is something you see in 1/200 games.



This post was edited by FrumsReggin on Aug 20 2011 07:02am
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Aug 20 2011 07:02am
Quote (FrumsReggin @ 20 Aug 2011 14:01)
Landing good burrowstrikes at lvl 1 (400 range) in extremely high play can be hard. You have to get dangerously close and you don't always have the luxury to "click" on them. Often you're entire goal is to block them and stun forcing you to actually click the ground. I was vaguely watching the beginning, doing other shit, etc., so I didn't see it all clearly.

Don't think their "noob" because of a missed hit or two. Especially in the beginning. The mind games going on are intense.


he was at least lvl 6 when he missed those stuns which makes the attempts extremely fail, i can agree missing level 1 stuns IS okay as long as you dont miss 2 in a row


Quote (FrumsReggin @ 20 Aug 2011 14:01)
Landing good burrowstrikes at lvl 1 (400 range) in extremely high play can be hard. You have to get dangerously close and you don't always have the luxury to "click" on them. Often you're entire goal is to block them and stun forcing you to actually click the ground. I was vaguely watching the beginning, doing other shit, etc., so I didn't see it all clearly.

Don't think their "noob" because of a missed hit or two. Especially in the beginning. The mind games going on are intense.



He had like .5 seconds to make the decision considering the range and his lvl 2 ult. It was clutch. That is something you see in 1/200 games.


as i said above it's standard for any exeperienced andro/vs player

This post was edited by UndeadGad on Aug 20 2011 07:03am
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Aug 20 2011 07:04am
Quote (FrumsReggin @ Aug 20 2011 07:01am)
Landing good burrowstrikes at lvl 1 (400 range) in extremely high play can be hard. You have to get dangerously close and you don't always have the luxury to "click" on them. Often you're entire goal is to block them and stun forcing you to actually click the ground. I was vaguely watching the beginning, doing other shit, etc., so I didn't see it all clearly.

Don't think their "noob" because of a missed hit or two. Especially in the beginning. The mind games going on are intense..


By no means I think he was saying that they are noobs, he just missed some stuns that would've been really nice for them early game considering the early game they had.

Edit: I want to see some Axe!

This post was edited by Nagello on Aug 20 2011 07:04am
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Aug 20 2011 07:06am
Quote (Nagello @ 20 Aug 2011 14:04)
By no means I think he was saying that they are noobs, he just missed some stuns that would've been really nice for them early game considering the early game they had.

Edit: I want to see some Axe!


i'd like to see some extremely aggresive game with amazing coordination since you rarely see that in earlygame
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Aug 20 2011 07:09am
Quote (UndeadGad @ Aug 20 2011 08:02am)
as i said above it's standard for any exeperienced andro/vs player


It is not standard. You have to process several things at once. You must be a very inexperienced VS player to think it comes naturally. You have to process if your teammate has the ability to survive without the swap. If he cannot survive is it worth it for you to swap to sac yourself? Will he survive if you sac yourself when he swaps places with you? Do you know if he has buyback money? Are you putting anyone else in your team into a dangerous position moving the front line forward?

These questions are easy to answer, but a GOOD VS players is rare. These aren't decisions "standard" players can make in .5 seconds. On top of that the "standard" andro you might know most likely they either make poor decisions, don't full process the situation, or frankly suicide. At this level of play you cannot sacrifice yourself randomly. There is no such thing as "the hero who's sole reason is to sac himself for the good of the carry". If it were that black and white then the game would be playable by average joes at high level play.

Quote (Nagello @ Aug 20 2011 08:04am)

Edit: I want to see some Axe!

I want to see axe and techies. Oh, and I want to see Dark Seer again!


This post was edited by FrumsReggin on Aug 20 2011 07:09am
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Aug 20 2011 07:12am
Quote (FrumsReggin @ 20 Aug 2011 14:09)
It is not standard. You have to process several things at once. You must be a very inexperienced VS player to think it comes naturally. You have to process if your teammate has the ability to survive without the swap. If he cannot survive is it worth it for you to swap to sac yourself? Will he survive if you sac yourself when he swaps places with you? Do you know if he has buyback money? Are you putting anyone else in your team into a dangerous position moving the front line forward?

These questions are easy to answer, but a GOOD VS players is rare. These aren't decisions "standard" players can make in .5 seconds. On top of that the "standard" andro you might know most likely they either make poor decisions, don't full process the situation, or frankly suicide. At this level of play you cannot sacrifice yourself randomly. There is no such thing as "the hero who's sole reason is to sac himself for the good of the carry". If it were that black and white then the game would be playable by average joes at high level play.


i'd say i was top 2 andro player in hon but that was about 6 months ago and using the swap for defensive purpose pays of around 70% more than if you use it for offensive purpose, and for me it is standard to do the smartest/best thing for the team and in 95% of the cases when you play andro that is to suicide to save anyone
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