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Mar 14 2022 02:44pm
Hello,

I was questioning myself on which build would be the most efficient into a Hardcore Players8 Solo Self-Found Sorceress Playthrough?

I expect many people to answer Blizzard to this, but I am worried that my mercenary into a solo self-found playthrough my mercenary will not be strong enough to handle packs of cold immunes on Players 8...?

I was thinking to be a fire sorceress until I am done farming Hell Countess and Andariel. Then respec into Blizzard and farm Ancient Tunnels when I feel myself ready?

I fear to die trying to reach Mephisto in Hell Players 8 :rofl:

Let me know what you think :)

Thanks,
Coco
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Mar 15 2022 10:45am
Quote (HellFireCoco @ Mar 14 2022 09:44pm)
I am worried that my mercenary into a solo self-found playthrough my mercenary will not be strong enough to handle packs of cold immunes on Players 8


How do you solve that problem by going fireball? Your merc will then have to face fire immunes and there are a lot of them in Hell A1 (just think of all types of Fallens and their Shamans).
So
#1: you teleport around immunes anyway. Then you can choose whatever element you like, fireball or blizzard with all synergies
or
#2: hybridize your build. Fireball + Blizzard gives a good option to clear everything while being fairly safe. I use this combo as a ladder-restart build, because you can solve almost every problem without specific gear. I always add in static field, but that might not be a good idea in Player 8 HC :D
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Mar 15 2022 01:43pm
most popular hybrid options are meteor+orb, hydra+orb and firewall+orb
my personal favorite hybrid builld is hydra+orb as there's very few areas in the game that you cannot smash through
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Mar 15 2022 05:18pm
oh yeah, I did not think about the hydra :D have not used that spell in a year (literally), but this might be a very good call for HC!
although I personally favor blizzard over orb, but that is a preference choice I guess
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