d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Hc Build With Es And Infinite Teleport?
12Next
Add Reply New Topic New Poll
Member
Posts: 424
Joined: Jan 6 2017
Gold: 1,201.50
Oct 5 2020 06:29am
Hi all,


haven't played in a long time and I'm a bit lost. I see often mentioned "ES = death (in hc) when mana burned" but... I think I remember a build I had, more precisely I think it was a lightning sorc used for keys running specifically (and finding uber-andariel and uber-izual and uber-Duriel and giving tp to smiter) I had which had like a 1 mana cost teleport and had ES too just as a "bonus" (as in: no points put in ES besides 1 single point + the bonuses and no points put in energy whatsoever).


It was super safe teleporting around, maybe merc had that unique kelpie (slowing monster 75%) or something.


Let's say I don't care about dmg and I've got a pure lightning sorc, how does the math work so that I can get mana-burned and/or hit with ES and lose ALL my mana, that is be at zero mana, and yet "next frame" (?) have that one mana so I can teleport away?


Haven't played in years and years, I forgot about all that but I remember having lots of fun with that sorc. I think it had "nature peace" to prevent monsters from exploding when collecting one of the keys!? (not to sure, was a while ago)


I'm not into the gosu build / gosu stuff. I just want to safely teleport to collect keys with a lightning sorc. Got leftover skills points I don't mind putting into tele.

Any help/info appreciated,
Member
Posts: 580
Joined: Jan 21 2019
Gold: 0.00
Oct 5 2020 06:41am
you need lvl 24 teleport to make it cost 1 mana. as long as you put 1 point into warmth any sorc immediately regenerates 1 mana so you can tele again. if you want to go ES ( i don't recommend it but well...) you should consider insight on merc. but then you don't have infinity on merc...
Member
Posts: 16,083
Joined: Jan 5 2011
Gold: 1,077.64
Oct 5 2020 06:42am
Just referring to your 3rd paragraph, even if then next frame you had 1 mana, you’re still in fhr. Which I don’t remember the fhr bp, but my guess is even if you were to do that you’d be dead. Now if you’re doing es on top of the normal build, not sure how it would be beneficial for you.

I’m not gosu either but it’s not a common PvM skill, and after 20 years I don’t think it would change.

This post was edited by PikaBhew on Oct 5 2020 06:43am
Member
Posts: 424
Joined: Jan 6 2017
Gold: 1,201.50
Oct 5 2020 06:44am
OK thanks to both of you but then...


Why wouldn't you recommend putting one point in ES?


And if I'd be death anyway because I'm in "hit recovery", which breakpoint of FHR should I aim for?


I mean: if I'd be dead anyway with 1 point teleport, what about sorcs with not 1 point teleport? They'd be dead too right?

This post was edited by MooMooFarmeress on Oct 5 2020 06:45am
Member
Posts: 16,083
Joined: Jan 5 2011
Gold: 1,077.64
Oct 5 2020 06:50am
Quote (MooMooFarmeress @ Oct 5 2020 07:44am)
OK thanks to both of you but then...


Why wouldn't you recommend putting one point in ES?


And if I'd be death anyway because I'm in "hit recovery", which breakpoint of FHR should I aim for?


I mean: if I'd be dead anyway with 1 point teleport, what about sorcs with not 1 point teleport? They'd be dead too right?


List of bps. Not sure what is common fhr to hit on sorc.


As for 1 point into es would be each monster as it were to hit you takes away your mana, not just mana burn. Because it’s absorbing some of the damage. Now I could be wrong, but that’s why I think es is bad with 1 point. It’s either full or none.

As for the not 1 tele, they have high mana recovery, just like you, with the many skills from armor you’d be around 5-7 mana per cast, and less mana being burned.

This post was edited by PikaBhew on Oct 5 2020 06:52am
Member
Posts: 424
Joined: Jan 6 2017
Gold: 1,201.50
Oct 5 2020 06:54am
Thanks for bp list.


But that's the whole point: I don't care about losing mana all the time if I can always have 1 mana to tele away when I want to. I mean: I think that's the key-running light sorc I had. Not too sure I remember that well but mana wasn't a concern IIRC: I could get either mana burn or hit with ES, seen mana go to zero, but always be able to tele because tele was costing 1 point.


I mean: I may remember all this wrong, not sure.


Also: even with just 1 point in ES I'd still get several +skills.


Bah nevermind: I take it I'll try and rip and see : )
Member
Posts: 4,271
Joined: Aug 24 2014
Gold: 1.01
Oct 5 2020 08:16am
24 in tp sounds like a good idea tbh =)
Member
Posts: 580
Joined: Jan 21 2019
Gold: 0.00
Oct 5 2020 08:27am
Quote (MooMooFarmeress @ Oct 5 2020 02:54pm)
But that's the whole point: I don't care about losing mana all the time if I can always have 1 mana to tele away when I want to. I mean: I think that's the key-running light sorc I had. Not too sure I remember that well but mana wasn't a concern IIRC: I could get either mana burn or hit with ES, seen mana go to zero, but always be able to tele because tele was costing 1 point.


why wouldn't you care about losing mana all the time? it's fucking annoying not being able to cast spells. no spells = no dead monsters...
sure you can tele away, drink a potion and get back slaying monsters but that's so slow when you have to tele away every few seconds because your mana is empty. makes no sense to me. moreover you can most likely immediately tele away with a 5 mana cost teleport, too. so putting skillpoints into teleport is a waste IMO.

as for fhr go for 60. spirit already grants 55, so one 5 fhr sc gets you to 60. don't go for 86. fhr isn't that important in pvm anyway and 60 is more than enough.

Member
Posts: 9,595
Joined: Nov 24 2015
Gold: Locked
Oct 5 2020 08:27am
Quote (PikaBhew @ Oct 5 2020 08:42am)
Just referring to your 3rd paragraph, even if then next frame you had 1 mana, you’re still in fhr. Which I don’t remember the fhr bp, but my guess is even if you were to do that you’d be dead. Now if you’re doing es on top of the normal build, not sure how it would be beneficial for you.

I’m not gosu either but it’s not a common PvM skill, and after 20 years I don’t think it would change.


if you're stuck in fhr hit weapon switch and tele away
Member
Posts: 8,544
Joined: Jul 7 2005
Gold: 45.00
Oct 5 2020 09:11am
Es is bad
Go Back To Player vs. Monster Topic List
12Next
Add Reply New Topic New Poll