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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Act 2 Might Merc Aura Bug
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Jul 21 2020 03:50pm
hi i dont know if this is the wrong place to post this but i will give it a try anyway, i have a problem that i got a lvl 80 merc with might aura and on that lvl he shoud give alteast lvl 16 might right? but somehow he only give like lvl1-3 might aura 50-60% damage anyone know why and how to fix this?
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Jul 21 2020 04:25pm
I know nothing about this

But

Isnt this based on what level you purchased the merc at to determine what level he "Should Have"

Example:

If he was bought at level 20 or level 40 or level 60
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Jul 22 2020 01:36am
I'm not aware of any bug.
How do you know your merc' aura is only level 1 or 3 ?
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Jul 22 2020 02:58am
Quote (feanur @ Jul 22 2020 09:36am)
I'm not aware of any bug.
How do you know your merc' aura is only level 1 or 3 ?


I would say he just compares the dmg to when hes alive or dead.
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Jul 22 2020 12:19pm
Quote (morsan2411 @ 21 Jul 2020 23:50)
hi i dont know if this is the wrong place to post this but i will give it a try anyway, i have a problem that i got a lvl 80 merc with might aura and on that lvl he shoud give alteast lvl 16 might right? but somehow he only give like lvl1-3 might aura 50-60% damage anyone know why and how to fix this?


Lvl 16 might adds 190ed to your 150ed from str, 400ed from fana, 300ed from zeal.

So basically it increases your ed from 850ed to 1040
(100%base + 1040) / (100%base + 850)=
1140 / 950 =
1,2
-> it gives you just 20% more dmg than without might.

Numbers chosen are just to get an example

This post was edited by Hell_of_Dammed on Jul 22 2020 12:20pm
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