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Oct 10 2019 12:40pm
So I have a zealer walk thru with some easy challenges..
Now im wanting to slow it down a little more and make it more interesting !!!

Normal is finding 1 unique and set item before advancing to next act.

Nightmare is using only crafted equipment for all progression.

Hell is undetermined ATM

I'm only in act 2 normal still and the more challenges I have the more fun it would be to achieve them. Not really looking for 90% impossible challenges but if u want to throw it out there I will amuse it..

So it could be a long the lines of certain items, rerun certain areas, killing certain bosses, or anything else !!!
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Oct 10 2019 01:10pm
1 find shako
2 make hammerdin
3 Now u hammerdin with shako
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Oct 10 2019 01:15pm
You can only use items found in the previous act

Must equip most recently found unique item

Hardcore merc - once dead you’ve got to hire a new one without keeping gear
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Oct 10 2019 05:09pm
Quote (joshd21 @ Oct 10 2019 03:15pm)
You can only use items found in the previous act

Must equip most recently found unique item

Hardcore merc - once dead you’ve got to hire a new one without keeping gear


Previous act - seems like it would take alot of stash space to save for next act :huh:

recently found unique - Dont sound too bad until i get to Nightmare or Hell (NM i have the crafting rule, Hell it would life threating)

Hardcore Merc - This sound fine until Hell because most of the gear is bull shit to start with.



Love getting the serious feed back !!! Maybe i will use the 1 of these in Normal or Nightmare but not in Hell (i can barely survive Hell as it is without a challenge)


Quote (darrajuju @ Oct 10 2019 03:10pm)
1 find shako
2 make hammerdin
3 Now u hammerdin with shako


I Will make the rule that if i find a shako from Nightmare I am Forced to restat to Hammerdin for Hell ( no less than xx # of NM Baal & Nith Kills)
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Oct 11 2019 11:50am
Each time you find a new unique weapon, you must use it.

Upgrading is permitted.

This post was edited by Markhor on Oct 11 2019 11:52am
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Oct 11 2019 02:16pm
Quote (Markhor @ Oct 11 2019 01:50pm)
Each time you find a new unique weapon, you must use it.

Upgrading is permitted.


Nightmare rule is crafts only and i dont ever get to hell so when i do i ca't make a hard challenge like that to break my balls when i actually get there, lol..

In normal the weapon wouldn't matter much with the aura adding all the elemental damage.
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Oct 13 2019 09:13pm
Gamble all your equips. Have fun!
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Oct 14 2019 01:01am
Play with ur feet, hands tied. Clean later.
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Oct 14 2019 07:37am
Hell merc challenge:
You must play every act with a merc, bought from the previous.
I.e. Act 1 with a barbarian from A5 NM
Act2 with an Archer
Act 3 with A2 merc
Act 4 with an A3 merc
Act 5 with an A3 merc, because there's no mercenary in A4, or you can hire a barb after you save the Soldiers.

Item challenge:
You must not use elite items in Hell.
You must not have more than 35@ per item.
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Oct 14 2019 07:44am
Quote (FlowingStream @ Oct 13 2019 11:13pm)
Gamble all your equips. Have fun!


This actually sounds fun until u get to hell... Then U would be gambling for unique, lol..

Quote (Wisteria @ Oct 14 2019 03:01am)
Play with ur feet, hands tied. Clean later.


I would probably have better luck than usual :bonk:

Quote (Mindfield @ Oct 14 2019 09:37am)
Hell merc challenge:
You must play every act with a merc, bought from the previous.
I.e. Act 1 with a barbarian from A5 NM
Act2 with an Archer
Act 3 with A2 merc
Act 4 with an A3 merc
Act 5 with an A3 merc, because there's no mercenary in A4, or you can hire a barb after you save the Soldiers.

Item challenge:
You must not use elite items in Hell.
You must not have more than 35@ per item.


My hell challenge is gonna be weak because I never make it past act 1, lmao.
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