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Oct 5 2019 08:28am
Hi,

I have never played HC before, either on single player or on bnet, so this is gonna be a struggle for me xD
I have a habit of dying in pvm, i usually prefer to try not use pots and if im close to lvl up i try to level up instead of using pots LOL. So this has to change xD

Rules:
- P8 all the time except for rerun of the cunt!
- Dead is dead(probarly gonna happen soon xD)
- I can chose whatever build i prefer, thats why i choose baba since can use 2 weps and is fun to use different stuff xD
- Plugy is used
- Reskill and re-stat i use if it fits me, i rarely bother to restat any though xD

Goals:
- Get death sash and glove as early as possible, im gonna try before i leave act 1 xD
- Beat the game
- Beat ubers
- Beat diaclone
- Not die
- Make grief [Eth + Tir + Lo + Mal + Ral]
- Make Eth Death [Hel + El + Vex + Ort + Gul]
- Make Duress [Shael + Um + Thul]
- Make Forti or Eni [El + Sol + Dol + Lo]
- Find guilaumes and soc that!
- Have good throw weps as backup! (finding lacherator and razor sharp or wtf its called xD)
- Make the fun early strenght[Amn + Tir]/steel[Tir + El]/black[Shael + Pul + Mal + Lum]/ Malice[Ith + El + Eth] runewords in normal
- Make Eth oath's x 2 [Shael + Pul + Mal + Lum]
- Find stormlash!

Pictures will come this evening, found nothing good yet! Im in stony field.
There is 2 unicue bosses close to rikanishu, so plan is to make it to dark wood and mf that + tristan some and also Treehead Woodfist! ^^

Dropchance on death belt and glove(they are pretty much the same)

Dropchance for death belt and glove 0% MF:
The Cow King - The Cow King (N) The Secret Cow Level 1:449
Pitspawn Fouldog - Pitspawn Fouldog (N) Jail Level 2 1:856
Rakanishu - Rakanishu (N) Stony Field 1:872
Treehead WoodFist - Treehead WoodFist (N) Dark Wood 1:872
The Countess - The Countess (N) Tower Cellar Level 5 1:2787

Dropchance for death belt and glove 50% MF:
The Cow King - The Cow King (N) The Secret Cow Level 1:312
Pitspawn Fouldog - Pitspawn Fouldog (N) Jail Level 2 1:593
Rakanishu - Rakanishu (N) Stony Field 1:604
Treehead WoodFist - Treehead WoodFist (N) Dark Wood 1:604
The Countess - The Countess (N) Tower Cellar Level 5 1:1938

This post was edited by gel87 on Oct 5 2019 08:38am
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Oct 5 2019 09:15am
tracked ^_^ welcome to hardcore, looking forward to your walkthrough
Member
Posts: 22,695
Joined: Sep 3 2006
Gold: 40,582.00
Oct 5 2019 09:57am
Quote (Hyperdimension @ Oct 5 2019 05:15pm)
tracked ^_^ welcome to hardcore, looking forward to your walkthrough


Thanks :D
I just put up some links to speed up my learning curves on the basics i never bothered to learn in 20 years of PVP'ing xD

Rune levels:
http://classic.battle.net/diablo2exp/items/runes.shtml

Name Weapon Armor/Helms/Shields Level
El 11
Eld 11
Tir 13
Nef 13
Eth 15
Ith 15
Tal 17
Ral 19
Ort 21
Thul 23
Amn 25
Sol 27
Shael 29
Dol 31
Hel -
Io 35
Lum 37
Ko 39
Fal 41
Lem 43
Pul 45
Um 47
Mal 49
Ist 51
Gul 53
Vex 55
Ohm 57
Lo 59
Sur 61
Ber 63
Jah 65
Cham 67
Zod 69

Upgrades of runes:
3 El Runes -> 1 Eld Rune
3 Eld Runes -> 1 Tir Rune
3 Tir Runes -> 1 Nef Rune
3 Nef Runes -> 1 Eth Rune
3 Eth Runes -> 1 Ith Rune
3 Ith Runes -> 1 Tal Rune
3 Tal Runes -> 1 Ral Rune
3 Ral Runes -> 1 Ort Rune
3 Ort Runes -> 1 Thul Rune
3 Thul Runes + 1 Chipped Topaz = Amn Rune
3 Amn Runes + 1 Chipped Amethyst = Sol Rune
3 Sol Runes + 1 Chipped Sapphire = Shael Rune
3 Shael Runes + 1 Chipped Ruby = Dol Rune
3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune

Early Merc Wep:
Diamond (any quality) + 1 Staff (any type and quality) + 1 Kris (any quality) + 1 Belt (any type and quality) = Savage Polearm Class Weapon
ivl = 50. The polearm will always have the Savage prefix (66-80% Enhanced Damage) and has a chance at getting a suffix as well. The polearm will be one of the following, selected randomly: Bardiche, Battle Scythe, Bill, Halberd, Lochaber Axe, Partizan, Poleaxe, Scythe, Voulge, War Scythe (put another way, any normal polearm or any exceptional polearm other than Bec-de-Corbin and Grim Scythe).

Soc items:
Transmute Formula 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. The chance to get X sockets in most armor is 1/4 (I.E: Mage plate has a max of 3 sockets, so it has a 2/4 [1/2] chance to get 3 sockets). The base of 6 was used in the ratios for all the above mentioned areas.

Transmute Formula 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-6 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.

Transmute Formula 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-3 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 2/3 chance of getting 2 sockets and a 1/3 chance of getting 1 socket.

Transmute Formula 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 3/4 chance of getting 2 sockets and a 1/4 chance of getting 1 socket.

Upgrade of Unicue items:

Transmute Formula 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon
This formula changes the base item type from the normal to exceptional version. For example an Axe is turned into a Cleaver. This does NOT convert the item to the Exceptional Unique version of the Unique Item. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain.

Transmute Formula 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor
This formula changes the base item type from the normal to exceptional version. For example Quilted Armor is turned into Ghost Armor. This does NOT convert the item to the Exceptional Unique version of the Unique Item. So you cannot for example use this formula to transform Greyform into The Spirit Shroud. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor.

Transmute Formula 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Single Player, Ladder Only)
This formula changes the base item type from the exceptional to elite version. For example a Cleaver is turned into a Small Crescent. This does NOT convert the item to the Elite Unique version of the Exceptional Unique Item. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain.

Transmute Formula 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite Version of Armor (Single Player, Ladder Only)
This formula changes the base item type from the exceptional to elite version. For example Ghost Armor is turned into a Dusk Shroud. This does NOT convert the item to the Elite Unique version of the Unique Item. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor.

Upgrade of Rare items:
Transmute Formula 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon = Exceptional Rare Weapon
The item type is upgraded.

Transmute Formula 1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor = Exceptional Rare Armor
The item type is upgraded.

Transmute Formula 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon = Elite Rare Weapon
The item type is upgraded.

Transmute Formula 1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor = Elite Rare Armor
The item type is upgraded.


Craft items:
Blood Helm Magic Helm/Casque/Armet
Ral Rune
Perfect Ruby
Any Jewel
5-10% Deadly Strike
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Boots Magic Light Plated Boots/Battle Boots/Mirrored Boots
Eth Rune
Perfect Ruby
Any Jewel
Replenish Life + (5-10)
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Gloves Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves
Nef Rune
Perfect Ruby
Any Jewel
Crushing Blow (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Belt Magic Belt/Mesh Belt/Mithril Coil
Tal Rune
Perfect Ruby
Any Jewel
Open Wounds (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Shield Magic Spiked Shield/Barbed Shield/Blade Barrier
Ith Rune
Perfect Ruby
Any Jewel
Attacker Takes Damage of (4-7)
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Body Magic Plate Mail/Templar Coat/Hellforge Plate
Thul Rune
Perfect Ruby
Any Jewel
+ (1-3) Life Per Demon Kill
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Amulet Magic Amulet
Amn Rune
Perfect Ruby
Any Jewel
5-10% Faster Run/Walk
(1-4)% Life Stolen Per Hit
+(10-20) To Life

Blood Ring Magic Ring
Sol Rune
Perfect Ruby
Any Jewel
+ (1-5) To Strength
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Weapon Magic Normal/Exceptional/Elite Axe
Ort Rune
Perfect Ruby
Any Jewel
+ (35-60%) Enhanced Damage
(1-4)% Life Stolen Per Hit
+(10-20) To Life

Caster Amulet Magic Amulet
Ral Rune
Perfect Amethyst
Any Jewel
(5-10)% Faster Cast Rate
Regenerate Mana (4-10)%
+ (10-20) To Mana

Caster Belt Magic Light Belt/Sharkskin Belt/Vampirefang Belt
Ith Rune
Perfect Amethyst
Any Jewel
5-10% Faster Cast Rate
Regenerate Mana (4-10)%
+ (10-20) To Mana

Usefull early runewords:

Black 3 Socket Clubs/Hammers/Maces
Thul + Io + Nef
+120% Enhanced Damage
40% Chance Of Crushing Blow
+200 To Attack Rating
Adds 3-14 Cold Damage - Cold Duration 3 Seconds
+10 To Vitality
15% Increased Attack Speed
Knockback
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)

Lore 2 Socket Helms
Ort + Sol
+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius

Malice
3 Socket Melee Weapons
Ith + El + Eth
+33% Enhanced Damage
+9 To Maximum Damage
100% Chance Of Open Wounds
-25% Target Defense
-100 To Monster Defense Per Hit
Prevent Monster Heal
+50 To Attack Rating

Smoke
2 Socket Body Armor
Nef + Lum
+75% Enhanced Defense
+280 Defense Vs. Missile
All Resistances +50
20% Faster Hit Recovery
Level 6 Weaken (18 Charges)
+10 To Energy
-1 To Light Radius
Drain Life -5

Stealth
2 Socket Body Armor
Tal + Eth
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery

Steel 2 Socket Swords/Axes/Maces
Tir + El
20% Enhanced Damage
+3 To Minimum Damage
+3 To Maximum Damage
+50 To Attack Rating
50% Chance Of Open Wounds
25% Increased Attack Speed
+2 To Mana After Each Kill
+1 To Light Radius

Strength
2 Socket Melee Weapons
Amn + Tir
35% Enhanced Damage
25% Chance Of Crushing Blow
7% Life Stolen Per Hit
+2 To Mana After Each Kill
+20 To Strength
+10 To Vitality

Duress
3 Socket Body Armor
Shael + Um + Thul
+40% Faster Hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%

Spirit
4 Socket Swords/Shields
Tal + Thul + Ort + Amn Weapons
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)

Shields
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14

This post was edited by gel87 on Oct 5 2019 10:13am
Member
Posts: 12,950
Joined: Dec 24 2007
Gold: 13,161.00
Oct 5 2019 10:19am

Good thinking with the links. Good luck here hc is waaaay better!

This post was edited by TheCreature19 on Oct 5 2019 10:21am
Member
Posts: 22,695
Joined: Sep 3 2006
Gold: 40,582.00
Oct 5 2019 11:10am
Edit: Pictures dont work :( Any1 knows why? Tried the [*img][*/img] without the * ofc

Starting:
https://imgur.com/wqGlgXq

Nearly died already LOL (3 shamans, like 12 fallens and 1 yeti fucker, had not skilled howl at the time and got stuck in the middle xD)
https://imgur.com/lAAkYzL

Approuching the safe way^^ Throw javs at HE!
https://imgur.com/SHioQay

I love early wands to give coinz!
https://imgur.com/8T9YfEX

Den cleaned!
https://imgur.com/MLtTXO5

Here is actually 2 unicue bosses and rashanisku! So actually gonna run them + tristam a little after dark wood, also gonna run that treemonster! High chance of death set!
https://imgur.com/Lq32xLV

Why the fuck did i indentify the jool before this when i only had 1 scroll availeble xD
https://imgur.com/BAKkYkK

Why not, was cheap!
https://imgur.com/xC1SKok

Reskill to nec?
https://imgur.com/boVSEy4

Lunch ended, back to work ^^ THis is as far as i come per now^^
https://imgur.com/6W0lgNT

This post was edited by gel87 on Oct 5 2019 11:12am
Member
Posts: 10,971
Joined: May 30 2019
Gold: 167.69
Warn: 10%
Oct 5 2019 11:12am
Quote (gel87 @ Oct 5 2019 06:10pm)
Starting:
https://imgur.com/wqGlgXq

Nearly died already LOL (3 shamans, like 12 fallens and 1 yeti fucker, had not skilled howl at the time and got stuck in the middle xD)
https://imgur.com/lAAkYzL

Approuching the safe way^^ Throw javs at HE!
https://imgur.com/SHioQay

I love early wands to give coinz!
https://imgur.com/8T9YfEX

Den cleaned!
https://imgur.com/MLtTXO5

Here is actually 2 unicue bosses and rashanisku! So actually gonna run them + tristam a little after dark wood, also gonna run that treemonster! High chance of death set!
https://imgur.com/Lq32xLV

Why the fuck did i indentify the jool before this when i only had 1 scroll availeble xD
https://imgur.com/BAKkYkK

Why not, was cheap!
https://imgur.com/xC1SKok

Reskill to nec?
https://imgur.com/boVSEy4

Lunch ended, back to work ^^ THis is as far as i come per now^^
https://imgur.com/6W0lgNT


it would be handy if you posted images, not links :D
you can only post 3 images at the time :)


easy ways to collect some early game coins:
collect all explosive and strangling gas potions, collect all throwing knives, collect all sorceress staves with +skills.
those are sold for shit tons of gold that can get you some early game items @ charsi :)

This post was edited by SylvesterStallone on Oct 5 2019 11:15am
Member
Posts: 12,950
Joined: Dec 24 2007
Gold: 13,161.00
Oct 5 2019 11:26am
For imgur you should see 3 dots on the top right corner of the picture. Click on that copy the link labeled for forums and that one should post the picture. And like sylvester already said you can only post 3 pics per post
Member
Posts: 9,595
Joined: Nov 24 2015
Gold: Locked
Oct 5 2019 11:38am
you can right-click your image and copy the address, your link should have the file extension at the end : https://i.imgur.com/boVSEy4.jpg see the .jpg
Member
Posts: 16,919
Joined: Nov 26 2016
Gold: 225,299.00
Oct 5 2019 04:17pm
Good luck! Will definitely follow. Once you try hardcore, you can never go back ^_^
Member
Posts: 2,927
Joined: Mar 25 2006
Gold: 9,783.00
Oct 6 2019 01:16am
Quote (FallenZealot @ Oct 6 2019 12:17am)
Good luck! Will definitely follow. Once you try hardcore, you can never go back ^_^


100% agree

As you already mentioned, learn to pot early, always have a revju in your belt and try to get a feeling for dangerous situations (a3 shaman inferno, mighted/amped archers, mass souls, etc ...
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