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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Iron Golem, Life Tap And Amplify Damage
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Feb 23 2019 01:04am
When my Iron golem gets Life tapped by those Oblivion Knights, and when I cast Amplify damage or Decrepify to enemy monsters,
my Iron golem loses like ~15% of its HP each time it hits a cursed enemy monster.
It has ~8k hp before I cast 16 lvl BO and it doesn't seem to matter.

Does anybody have an explanation for this? Is this intended or a bug?
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