Quote (Revenants @ Nov 1 2018 02:47pm)
What works for one might not work for others. Player preference is huge in these WTs. Plus, it’s fun to discover your own style of play and approach. It feels like you’re actually re-discovering the game instead of just slogging through it like at ladder resets and such. Just my 2¢.
I appreciate the thought!
Quote (Mukhalif @ Nov 1 2018 03:28pm)
This. A lot of people opt for Stealth early on. Malice polearm can be a good early weapon for A2 merc.
Smoke can be really useful if you’re sorely lacking resists later on.
Guess a lot depends on what character/build you’d be making, but yeah Meph and Andy are a good stop for upgrades in NM.
Any ideas what sort of toon you would go for?
Thanks for those insights as well.
I am still pondering on what I will WT on. As I have not done a SP walk through since I was 13, I was thinking of going a bit cookie cutter for the first. Was thinking a P8(Initial Clear) Cold Fire Sorc (Orb / Fireball), perhaps running through normal with charged bolt / lightning, respec to cold in N/M with orb maxing it, then as cold is pretty well maxed out start to spec fireball. Run insight merc early, to a reapers merc setup with treachery and gulli. IF I find the needed parts make an infinity merc and respec to light. Goal of hitting Level 95.
For my set mid game I'd like a vmagi, 2 sk circ or shako, or NW, seraphs or rare ammy, mages, try my best to hit 105 fcr, vita as I think im skilled enough to teleport in and out of packs, or avoid them all together with a high res shield sanctuary or something.
End game I'd like to see NW, maras, hoto or fathom, Enigma, spirit monarch, cta, mages, bk, arach(tgods if I have hoto), fcr, infernostrides with an infinity merc (I'll ignore immunes) using gulli and treach.