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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > What Kind Of Run Should I Do? > Need Suggestions
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Oct 18 2018 06:29am
Help me out, give me a idea so I can start a topic tonight or tomorrow
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Oct 18 2018 06:37am
hammerdin with shako :santa:
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Oct 18 2018 06:49am
Quote (darrajuju @ Oct 18 2018 05:37am)
hammerdin with shako :santa:


If I don't have a shako do I play a hammerdin with a cap until then or is that cheating :unsure:
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Oct 18 2018 06:50am
Do melee character and rule nr. 1 no elemental damage at all. Only physical/magic is allowed.

Or only rare /crafted items allowed to equip

Or only regular attack is allowed for damaging enemies

Or only unique items are allowed to equip

Or staff is only weapon class that can be used

Or play diffirent patch than 1.14

This post was edited by vekara on Oct 18 2018 06:55am
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Oct 18 2018 06:51am
Quote (Dragonmooero123 @ 18 Oct 2018 14:49)
If I don't have a shako do I play a hammerdin with a cap until then or is that cheating :unsure:

you can start it without shako but you win when find shako :drool:
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Oct 18 2018 08:31am
I had an idea for another thread - basically you have to equip every unique item you find (if you meet the requirements). I think it would be funny to see a walkthrough where your gear is always changing because you keep finding crappy uniques :lol:

This post was edited by TheOmnipotent on Oct 18 2018 08:31am
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Oct 18 2018 10:43pm
Quote (darrajuju @ Oct 18 2018 05:37am)
hammerdin with shako :santa:


poll says eth shako :unsure:
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Oct 19 2018 03:47am
A couple I've thought about, a little challenging.


Inferno/2nd element. Sorc
A melee char that has to wear delerium runeword when available.
Pure melee/psn dagger necromancer
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