d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Java And Lightning Immunities
123Next
Add Reply New Topic New Poll
Member
Posts: 1,220
Joined: Jan 25 2018
Gold: 138.00
Oct 6 2018 09:36pm
Hey lads i have question regarding this topic. I can't afford infinity yet, so ithought maybe it would be a good idea to get griffons along with facets in every possible armor piece. Would it render monsters vulnerable and break down immunities or do i need >50% alltogether to make this happen? How does it exactly work? When do monsters drop immunities?
Member
Posts: 6,219
Joined: Jul 7 2007
Gold: 425.83
Oct 6 2018 09:43pm
Only conviction or lower resist can break an immunity. After the immunity is broken, facets and griffons work but not before.

In you case, it would be better to save up for an infinity since all -ELR won't work against immunes. For now, either use a lower resist wand on switch or use frozen arrow and respect one you have the infinity.
Retired Moderator
Posts: 4,271
Joined: Dec 29 2017
Gold: 1,239.00
Trader: Trusted
Oct 6 2018 09:46pm
From what I have read, the only two skills that can remove monster immunity, are conviction and lower resist. Other modifiers, like cold mastery, -% res on items or rainbow jewels, are working only when immunity is already removed by first two mentioned skills.

Every kind of immune monster has resistance equal to 100 or higher. The only two skills mentioned above can decrease resistance that is above 100 by 1/5 of original value given by skill. It is quite hard to explain for me in English, but I will try on example. Assuming that some monster has 110 lightning res, and character is wearing infinity (level 12 conviction removing 85% res), resistance after being affected by conviction aura will be 110 - 85/5 = 93. Although most of light immune monsters has resistance equal to 100, so value with conviction aura will be 83. It is still very high res, and thats why other modifiers from griffon and rainbow jewels are helpful here, and these will be applied with full efficiency when immunity is already removed. Some players are using lower resist wand on switch, although percents there are lower, maximum possible skill level 3 decreases enemy resistance by 41%.

Today I have seen someone offering infinity for 60 forum gold, on Europe softcore ladder. Maybe you will find similar offer? :) would be possible, if you are not saving for something else.

This post was edited by icecool on Oct 6 2018 09:46pm
Member
Posts: 1,220
Joined: Jan 25 2018
Gold: 138.00
Oct 6 2018 09:48pm
Quote (icecool @ Oct 7 2018 04:46am)
From what I have read, the only two skills that can remove monster immunity, are conviction and lower resist. Other modifiers, like cold mastery, -% res on items or rainbow jewels, are working only when immunity is already removed by first two mentioned skills.

Every kind of immune monster has resistance equal to 100 or higher. The only two skills mentioned above can decrease resistance that is above 100 by 1/5 of original value. It is quite hard to explain for me in English, but I will try on example. Assuming that some monster has 110 lightning res, and character is wearing infinity (level 12 conviction removing 85% res), resistance after being affected by conviction aura will be 110 - 85/5 = 93. Although most of light immune monsters has resistance equal to 100, so value with conviction aura will be 83. It is still very high res, and thats why other modifiers from griffon and rainbow jewels are helpful here, and these will be applied with full efficiency when immunity is already removed. Some players are using lower resist wand on switch, although percents there are lower, maximum possible skill level 3 decreases enemy resistance by 41%.

Today I have seen someone offering infinity for 60 forum gold, on Europe softcore ladder. Maybe you will find similar offer? :) would be possible, if you are not saving for something else.


Thank you for explaining the case, now i fully understand how it works :)

Unfortunately, i'm playing on hc and prices are 4 or 5 times higher than on softcore, so back to farming until i hit the holy grail :D

P.S Lower resist wand is quite hard to get from npc, at least for me...
Member
Posts: 9,771
Joined: May 15 2010
Gold: 11,555.00
Oct 6 2018 09:51pm
Just open a cow portal next to akara so you can go in and out so it refresh the stock every time... easy way to get the wand!

Otherwise go in a map where Drognan act2 is close to the exit.. go in and out it refresh the stocks too
:thumbsup:

This post was edited by 2_shy on Oct 6 2018 09:51pm
Member
Posts: 6,219
Joined: Jul 7 2007
Gold: 425.83
Oct 6 2018 09:55pm
If playing hardcore, I'd strongly advise using Freezing arrow then since it helps a lot not only against immunes. It adds a lot of safety for your merc.

20 CS and LF.
20 Cold arrow and FA

Get a wizendraw (-30 cold res) and shael it. This build can deal with anything in the game.
Member
Posts: 1,220
Joined: Jan 25 2018
Gold: 138.00
Oct 6 2018 10:01pm
Currently doing quite ok, playing with 6/3/3 CtA on switch and it adds a lot of safety, but doing chaos runs takes a bit slower due to gloams.

I will ask one more question, since i have never played amazon before. What should i craft first once i get high runes? Currently i have 1 ber and was thinking about crafting CoH, but wouldnt it better to wait for Infinity or maybe Enigma ?
Retired Moderator
Posts: 4,271
Joined: Dec 29 2017
Gold: 1,239.00
Trader: Trusted
Oct 6 2018 10:18pm
I have never played as javelin amazone, also my hardcore characters were maximum about lvl 30, so I am not good person to advice anything about builds. However previous ladder on softcore I had character level 99, and no deaths between levels 96 and 99. I was preferring safety over attack power, so I would not advice changing anything to make chaos runs faster, if now it is doable. I can say that CtA on switch is rather obvious, and I would not use lower resist wand.

In this situation I would sell ber rune (all expensive items and runes stored on mules that do not leave town, but it is rather obvious for hardcore players) while waiting for having more forum gold to complete enigma, infinity or other runeword. I can not advice anything about best of those, because as I mentioned, I am not experienced in that area. Although if you have any more questions lets write, many experienced players are around here :)

This post was edited by icecool on Oct 6 2018 10:20pm
Member
Posts: 1,220
Joined: Jan 25 2018
Gold: 138.00
Oct 6 2018 10:21pm
One more question about razortail/Thundergods.

Is this worth sacrificing quite a few skills and strong lightning res (particulary important in hc) vs piercing attack? As far as i see i have ~79% from the last talent, is it really adviced to go for 100%?
Member
Posts: 6,219
Joined: Jul 7 2007
Gold: 425.83
Oct 6 2018 10:22pm
If you aren't investing any skill points in a secondary attack, nothing will help your kill speed more than infinity.

Vipermagi isn't that far off from CoH, and if you're short on high runes CoH isn't a priority.

I've never liked enigma on Amazons since their casting bps are horrid, too slow. Unless you're shooting for lvl 99 and doing endless Baal, cs and nihl runs I really don't see the need for tele for casual pvm.

Quote (balmora90 @ 6 Oct 2018 22:21)
One more question about razortail/Thundergods.

Is this worth sacrificing quite a few skills and strong lightning res (particulary important in hc) vs piercing attack? As far as i see i have ~79% from the last talent, is it really adviced to go for 100%?


If your pierce is at that percentage now, I wouldn't trade tgods for razortail, no. Razor adds 33% pierce, so you would be over 100%, meaning you would have wasted skill points. Plus, 80%~ is more than enough.

This post was edited by Volk on Oct 6 2018 10:28pm
Go Back To Player vs. Monster Topic List
123Next
Add Reply New Topic New Poll