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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Pvm Lightsorc > Hoto Or Crescent Moon
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Aug 13 2018 06:46am
is using griffons and crescent moon better than using a hoto and griffons for kill speed, I'm assuming the little plus skill difference won't matter and the extra -light res is worth it on crescent moon but I havnt tested this. Fcr is not a problem I will hit bp with both

This post was edited by MTTonly4me on Aug 13 2018 06:47am
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Aug 13 2018 06:56am
hoto for me
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Aug 13 2018 06:57am
In general:

With Crescent Moon you do more damage to broken immune monsters.
With Hoto you do more damage to non-immune monsters.

If you can maintain 117 FCR and max resists, CM is better overall.

This post was edited by -joey- on Aug 13 2018 06:57am
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Aug 13 2018 07:24am
hoto > trash
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Aug 13 2018 10:25am
Quote (-joey- @ Aug 13 2018 08:57am)
In general:

With Crescent Moon you do more damage to broken immune monsters.
With Hoto you do more damage to non-immune monsters.

If you can maintain 117 FCR and max resists, CM is better overall.


Can u actually break the immune with -% resists items/facets??
Without conviction. ..
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Aug 13 2018 10:30am
Quote (15bucks @ Aug 13 2018 06:25pm)
Can u actually break the immune with -% resists items/facets??
Without conviction. ..


No, but if you break them with conviction they may have like 95% left. Then -35% means a lot
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Aug 13 2018 11:16am
If going CM route and have res and for, why not do 6 facet sword or other weapon. Then you get -30res and 30% more dmg which is likely better than -35.

CM only gives 2 mana after each kill and 9-11 magic absorb.


This post was edited by alpha_k on Aug 13 2018 11:21am
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Aug 13 2018 12:23pm
Quote (alpha_k @ Aug 13 2018 07:16pm)
If going CM route and have res and for, why not do 6 facet sword or other weapon. Then you get -30res and 30% more dmg which is likely better than -35.

CM only gives 2 mana after each kill and 9-11 magic absorb.



Im not so sure +30% dmg is better than -5 res.

You allready have >+1000% dmg from mastery i think?

This post was edited by MxIAoD on Aug 13 2018 12:23pm
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Aug 13 2018 12:35pm
Someone did the math on d2.net

Base damage: D
LM Multiplier: M
+% Lite Dmg: P
-eLR: E
Resistance: R

Total Damage: D(M+P)(1+E-R)
Crescent Moon: D(M+0)(1.35-R)
Facet PB: D(M+.30)(1.30-R)

So, the question becomes:
D(M+.30)(1.30-R) > D(M)(1.35-R)
(M+.30)(1.30-R) > M(1.35-R)

Let's plug in some random LM multipliers:
LM = 4 (400%)

(4.3)(1.30-R) > 4(1.35-R)
5.59 - 4.3R > 5.4 - 4R
.19 > .3R
.633 > R
[highlight]R < .633 (63.3%)[/highlight]

LM = 5 (500%)
5.3(1.30-R) > 5(1.35-R)
6.89 - 5.3R > 6.75 - 5R
.14 > .3R
.466 > R
[highlight]R < .466 (46.6%)[/highlight]

As you can see, the higher you push LM, the less and less useful +%LiteDmg becomes, and the more important -eLR becomes. We can safely assume 400% LM is within reach of the majority of Lite Sorcs, and 500% is within reach of the upper tier.

If the sorceress is using an Infinity merc, in every one of the situations where a faceted PB is better, the monsters in question get pushed down into the negatives (extremely negative), to the point that the weapon difference is negligible. However, as we get to monster with high and higher resistance, the -eLR becomes increasingly effective.

For a pure Lite sorceress (or even a CL/Orb), I wouldn't consider any other weapon than Crescent Moon if I could maintain 117FCR.

This post was edited by pataccchecker13 on Aug 13 2018 12:37pm
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Aug 13 2018 12:58pm
you're basically comparing:

more dmg vs storm casters or w/e they are called.
vs
more dmg "vs all", extra +3 skills for prebuffs including BO, 30+ all res, easy 40fcr so you can switch other pieces of gear easily.

seems like an easy choice to me.
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