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Jun 27 2018 01:38pm
Ok so i realize a good summoner can use skeletons, skeleton mages, and revives simultaneously and has at least 2 curses at his disposal too
This is alot of work so i got myself a beast and just do revives

Would prefer skeleton mages but doesnt seem viable, not enough mages not enough dmg

Any ideas? Or just stick with fanatical revives...

Ty
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Jun 27 2018 01:56pm
use skellies+ revives (urdars if possible(big guys with cb))
"this is a lot of work" if sorry but if a summoner is a lot of work for you im not sure how your gonna manage
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Jun 27 2018 01:57pm
Revives and skeletons (dont forget skeleton mastery), clay golem and amp is your way to go I guess
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Jun 27 2018 01:58pm
Just to clarify looking for a mages only strategy idea
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Jun 27 2018 02:01pm
Quote (Osiris_Reborn @ Jun 27 2018 12:58pm)
Just to clarify looking for a mages only strategy idea


should have said this earlier
my idea is u don't ever do this because the only damage mages get is from skeleton mastery
and at lvl 25 skelly mastery gives 50 dmg
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Jun 27 2018 02:03pm
Hello! Unfortunately, skeletal mages are cool as **** but doesn't do that much damage. Their slow effect can come in handy though.Ofc you could go for infy on merc, for extra CE damage as well, but that seems a bit overkill I think. Making pride rw on Golem is rather expensive but boosts minions damage a fair amount! The most important rw, imo, is Enigma, for making "telestomps". Anyhow, I think skeletons are a must since they do a big chunk of damage with fana+might!
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Jun 27 2018 06:03pm
Thanx for the answers, its as i feared, the mages really are just a stepping stone

If im by myself going slow i still do all 3 but in these fast paced pubs i like just 1 summon skill in my hotkeys (i use the wheel)
Thats all i meant by alot of work, and compared to my fighters it is! See with 3-4 skills in there (curse, ce, armor, and revive) u can select almost as fast as the function keys without risking the dreaded “crap i used my full rejuvs again”
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