1) Hydra Sorc but the kicker is 100% of hard skill points must be placed in Fire Tree. So no Tele, no Static, etc. Plus I'm going to restrict myself to only using an A3 merc
2) Self explanatory
3) I ran a craft-only barb that turned into a throw barb (awful mistake that I would do again lol). So wanted to try a caster this time. But as the build suggests. I'll have a tier system that I restricts me from progressing in Normal until I get x-amount of crafted gear before moving on to the later acts.
4) Will be using Grim Ward along w/ WW n Zerk but it will be "grim" theme so either thinking bone shields n axes and/or scythes-only along w/ undead/necro related gear.
5) Pretty much going to be making the build like a typical A2 Merc but will get either an A1 or A3 merc as primary
6) Self explanatory--it's a shitty build lol
7) Non-hunter build. Strictly 100% hard skill points must go in the Summoning Tree. I had a similar run way back when D2R first got released when Druid Summoners were just god awful before Blizz buffed them in one of the 1st patches for D2R (Link to DMX's WT -->
https://forums.d2jsp.org/topic.php?t=101853817&f=161 )
8) 100% of hard skill points must be placed in Shapeshifting Tree
Now I'm still running Zoos' WT. But I'm pretty far behind in posting updates (I've had too much spare time on my hands) but I'm decently far and soon will be reaching the part in WTs where its just non-stop grinding and/or pushing thru to finish all bosses on all difficulties. So I would like to have another chara prepped and ready to either mix it up so I'm not bored to death w/ reruns and/or when I hopefully kill Hell Baal or die. If you have some other ideas that you find interesting, drop a comment. I'd love to hear any suggestions of fun, semi- to very difficult builds.