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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Mosaicsin Dmg Improvement
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Apr 14 2023 04:02pm
Hey there, was thinking with some d2 fans friends about whats better for increase as max possible the Mosaic sin build Dmg.

1. Add some ed% gear as possible in bases + jewels, and some max dmg atack rating charms
2. Add much Skillers as possible
3. a mix of both? if that option wich would be the perfect or best charms in inventory?

pls will be nice to have a reply telling or explaining with some deep knowledge about why is the best optión for increase as max the Mosaicsin dmg build.

Ty!! :thumbsup:
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Apr 15 2023 01:59am
Quote (Loucifer @ Apr 15 2023 12:02am)
Hey there, was thinking with some d2 fans friends about whats better for increase as max possible the Mosaic sin build Dmg.

1. Add some ed% gear as possible in bases + jewels, and some max dmg atack rating charms
2. Add much Skillers as possible
3. a mix of both? if that option wich would be the perfect or best charms in inventory?

pls will be nice to have a reply telling or explaining with some deep knowledge about why is the best optión for increase as max the Mosaicsin dmg build.

Ty!! :thumbsup:


assuming that your finishing move is some form of kicking (dragon tail or dragon talon or dragon flight), min/max dmg bonus from items, jewels and charms is not applied. max/ar charms are thus useless. you might go for some ar, but the moltiplicative ar boni from the finishing moves are already quite high, so i suppose you dont even need that high flat ar.
on the other side, skillers increase the dmg of your finishing moves as well as your charges, so thats the way to go. you can consider adding fire/light sunders
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