Quote (Pachuco @ Mar 26 2013 04:04am)
cant believe i reached the last page
great WT seb!
Thanks
Quote (anago @ Mar 26 2013 09:38am)
great wt!
but what do you need infinity for?
Lowers Fire resistance, Corpse Explosion is 50% fire and 50% physical!
Quote (mysz15 @ Mar 26 2013 12:46pm)
why fire golem and why 20 golem mastery?
U need to boost ur survivability vs melee so 20 into bone wall as a synergy for bone armour, 1 to golem mastery and 1 to clay golem (clay is muuuch better due to higher life and + slow which turns every deadly monster into a phat slowpoke)
btw - i'd use that heavy belt cuz it gives 30fhr.
Not having any fhr = death when u accidently get into some serious troubles...
I don't know where you've gotten this info but it's very out of date. Several patches out of date.
With 20 Golem Mastery my:
Fire Golem has 5929 health
Iron Golem has 5929 health
Blood Golem has 3822 health
Clay Golem has 4573 health
I've also already written about this a while back in the thread. Without 20 GM golems wouldn't tank shit in /p8, Clay Golem the least of them all. The slow is nice, I agree, but a 1 pt GM + 1 pt Clay Golem wouldn't take more than one hit in Hell. Maybe two on Fallens ^^
Fire Golem is also useful for its absorb. Tanks a lot of stuff because of it. Council Members and Diablo for example.
Bone Armor gives me 10 points of reduction per level spent. 20 skill points for 200 damage absorbed? No thank you