d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Hobbes > Summon/shockwave/fireclaw Druid
Prev1697071727389Next
Add Reply New Topic New Poll
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:36am
Soul drainers


Holy crap! :drool: May as well upgrade my CoH while I'm at it. Add a Ber rune to the ISO list!




This post was edited by Belarathon on Mar 28 2018 11:52am
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:37am
Just a crappy Dwarf Star :( Still ISO BK.


Shadow Killer


I took a picture of this for some reason.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:38am




Damn, I need set Battle Boots! I already have 50% Travs :P
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:39am
Still nice though.


This charm isn't great or anything. But it's not bad either!


Another base.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:41am
So sick of these guys! :mad:


Even Lister. When he spawns with Stone Skin he is PI/FI. Decrep breaks the PI, but he still takes as long to kill as Baal.


This is probably the greatest d2 monster name ever.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:44am
Hey look, I leveled!


And then Durga leveled. At level 95, Might mercenaries have maxed out their auras. He now has level 21 Might (his level 20 Might +1 from my Battle Command)


Crap, I forgot to show the fire damage on Fire Claws in the screenshot :( But it's 2997-3249 fire damage now.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 11:48am
Now that Durga has gained an aura level, here is a recap of the Summons stats. Spirit Wolf is only level 1 ofc. The number I have highlighted with a red box is the one I am concerned with bringing up to 6k. The reason I placed an extra point to HoW (it is actually only level 31), is because the damage/AR it gives you works as an aura. So when I give it Battle Command, I am essentially raising its auras level by 1, increasing its effects. Oh, and I showed the stats without BO, because I'm constantly re-casting the Grizzly to be in optimal position for the team. He doesn't actually have BO too often.


This post was edited by Belarathon on Mar 28 2018 12:11pm
Member
Posts: 2,285
Joined: Feb 19 2018
Gold: 10.00
Mar 28 2018 12:01pm
Dat DS! :drool:
Nice find.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Mar 28 2018 10:03pm
Quote (Revenants @ 28 Mar 2018 11:01)
Dat DS! :drool:
Nice find.


So close to perfect! I think a perfect 85% Dusk CoH would be 865 defense, and this one will be 861 ^_^ Way nicer than my current Scarab (797), and less str req too, not that it matters. I think between that, and upgrading my Magefist to Crusader Gauntlets (if I ever find perf ones <_< ), I will pass 4k defense. That's not good or anything but it's something haha.
Member
Posts: 36,472
Joined: Oct 16 2004
Gold: 1.50
Apr 7 2018 02:39am
So far, I've been doing these runs on p3 and including Baal. About 5% of the way into level 95 I realized that this was going to be painfully slow, so I've changed up the runs. I no longer include Baal, and I now run from WSK2 to Throne Room on p1, and clear the 5 waves of minions on p8. This allows for less cluttered pathways and quicker Throne room clears, basically allowing me to spend more time actually fighting Baal's waves on p8. The runs are faster overall and I get more XP per run this way too :thumbsup: I'm thinking that I'll do it this way from 95-97 and then start killing Baal again at level 97. Unfortunately this means less drops so less screenshots.

From when I was still killing Baal




Go Back To Player vs. Monster Topic List
Prev1697071727389Next
Add Reply New Topic New Poll