Quote (Roamer @ 13 Jun 2022 04:05)
Nice walkthru so far!! Enjoyed reading!
1 thing ill point out is dex=block chance!
Dont underestimate that stat in HC, especially when there is archers around! Just thought of that when i saw you keep getting those swords lol
Tracking! Goodluck have fun!
Thank you for your input, it is always welcome. I get your point, and believe me, i'm not underestimating the danger of ranged attackers, but i feel the summoner already has enough protection provided by his minions. Block requires a lot of dexterity to be maxed, not to mention, if i happen to find, or cube a 4os Monarch in hell, then i'll have to dump a ton of points in strength too, because i wouldn't be able to resist not using it. And even if i achieve max block, there is still no guarantee that i won't be one shotted by some extra strong, might aura abomination, if i allow it to hit me. So i prefer to try and avoid getting hit in the first place, and let my wall of bodies take all the abuse. There are only few places that scare me in Hell (as a summoner that is) - in act 1 the tower and the pits (which i'll be avoiding both), in act 3 the Flayer Dungeon and Durance of Hate and in act 5 Worldstone Keep. I also plan to invest one point in Dim Vision to blind souls and maybe act 1 atchers in Hell so that's another strategy to deal with ranged badasses.