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Aug 30 2020 10:01am
Quote (alpha_k @ Aug 30 2020 03:48am)
good luck on the final push :) as for the de seis aura change. i had that happen on my druid WT when i TP out of chaos and ran back in


Ah, I figured that's what it was. It's been a weird and interesting run with 2x "an evil force" and a waypointless glacial trail and now de seis.
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Aug 30 2020 06:35pm
I'll be updating the thread a bit later with the rest of Act 5 and.... yes.. Cows.

But for now I'm going to enjoy my victory and leave you all with this: https://www.twitch.tv/videos/726668697

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Aug 31 2020 12:17am
GG
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Aug 31 2020 12:58am
nice!
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Aug 31 2020 02:55am
GZ :thumbsup:
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Aug 31 2020 09:41am
Thank you everyone for following along and all the well wishes. This run was no small feat. Towards the end of the run, I really felt like the game was trying to kill me with every single pack.

Frozen Tundra was filled with succubi and skele archers. My merc ripped so many times just getting onto that map that I stopped bringing him back with me. There were 9 unique packs in the first third (before the end of the initial barracks) of Frozen tundra.. Oh did I mention they were cold arrow archers... This in addition to being unleechable made this map un"bear"able.

I was quite nervous going into the Infernal Pit. My fears got worse after seeing Night Lords - fortunately there, weren't any Taur packs here.

Ancient's way was a joke. I did NOT get a center Icy Cellar map.. I was truly amazed. The packs here were afflicted, souls and bats - basically lightning burst damage. We weathered it well enough, carefully pulling and separating the, mostly, champion packs of bats and souls.

Ancient's took about 30 tp scrolls to find safe affixes - way too much cursed, might, holy freeze, cold enchanted spawning. Once we were able to get "good enough" affixes, I separated them with my oak sage and killed them 1v1.

Achmel and Colenzo required that I pulled most of the pack away from the pack leader.



Bartuc's dual enchant nearly ripped the merc a couple times. Lister was probably the safest and easiest of the 5 waves - fortunately no Stone Skin phew...

---

Baal was a bit annoying with the constant knockback, cold, tentacles. The merc was very distracted and had a hard time sticking to the boss. It wasn't really that bad of a fight but I did start burning rejuvs here to help speed things up. I finished my run with only about 10-20 full rejuvs left (I had over 100 once upon a time). This is far less rejuvs that I was able to stockpile on other runs. I'd attribute this to several things - melee class, no block.

---

Who knew cows would be the hardest part of the day:



CE+Cursed next to red portal. There was a Fast+Might pack next to a CE+Strong pack. Some other annoying packs here including the dual immunity (not nearly as bad as the venom lords in CS). I saved Cow King for the very last Hell monster kill :) I guess this makes me the Bear King now. Next post will include some great meme posts from one of my viewers that really sum up the run.

---

Final Gear:



I was very... very.. close to level 90. ~16 million away.
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Aug 31 2020 09:46am
Act 2



Act 3



Act 4

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Aug 31 2020 09:46am
Act 5


Non-meme Bonus Pic


Retirement
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Aug 31 2020 05:37pm
Grats man! I never really post here, but I do stop by from time to time to look at some of the walkthroughs, and I have to say that your format is quite entertaining to read through. Also cool to see a walkthrough that doesn’t involve running LK 1000 before continuing progression ;)
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Aug 31 2020 05:46pm
Quote (RzChaos @ Aug 31 2020 04:37pm)
Grats man! I never really post here, but I do stop by from time to time to look at some of the walkthroughs, and I have to say that your format is quite entertaining to read through. Also cool to see a walkthrough that doesn’t involve running LK 1000 before continuing progression ;)


I appreciate getting one of your rare posts! I'm fairly new to participating in JSP. I'm glad you're enjoying the WTs.
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