just wanted to teleport by...
The fact that I could handle this pack gives me hope. There are at least 20 ghosts in there, and 10 urdars. (5 or so offscreen)
This is where my Walk has to take 1 step back in order to go 2 steps forward. I will need to do some theorycrafting on how to beat Duriel.
He is just too powerful for my current setup. I tried him for 15 minutes to no avail.
I have 2 options in my head:Option 1: Find Ko Rune/Make Harmony Bow --> Hope that my revives and merc can handle Duriel. He hits like a truck and freezes them into attacking so slowly..Harmony 4 Socket Missile Weapons Tir + Ith + Sol + Ko Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage (varies)
+9 To Minimum Damage
+9 To Maximum Damage
Adds 55-160 Lightning Damage
Adds 55-160 Fire Damage
Adds 55-160 Cold Damage
+2-6 To Valkyrie (varies) +10 To Dexterity
Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges)Option 2: Find or create a nice bow for an Act 1 merc to hold.
I will static duriel down until static is no longer effective, and begin teleporting around the room allowing my Rogue merc to shoot arrows at him (enchanted arrows).
I will have to hope that she can outdamage his regeneration rate, or find a way to stop it from going up so quickly.wishing I held on to Kuku Shakuku right about now....
This post was edited by XcrvX4092 on Jun 27 2016 02:52pm