Quote (15bucks @ 4 Mar 2019 18:04)
Find item- would be worth the 2 skill points it takes to get it. But is it worth it at such a low skill level and shit mf ATM, lol.
Leap- if I would have made the enchant sorc from the poll, I would have made a no teleport rule. Leap is a nice stun once its high enough skill level.
Switch weapons - was thinking throwable bo sticks. But once I get to the point of not being able to kill without repairing I will probably get damage sticks on both switches
Bugging part - not really sure how the bug works but I followed what I read. Just 2nd kill was no rares or anything.
Level 4 Find Item (current equipment) offers a 29% chance of a second drop. What is not to like about that for a measly 2-point investment? ^^
To Hell with MF... even with 0 you
will eventually hork something worth using.
Leap for its knockback effect and to escape dangerous situations where he would otherwise get cornered or surrounded. #1 Barbarian utility skill.
Regarding the quest bug, certain base items are
not contained in
Andariel's quest TC and thus
cannot be processed from it.
Internally, they are collectively known as ''Junk'':
- Arrows
- Bolts
- Key
- Potion [any kind]
- Scroll of Identify
- Scroll of Town Portal
Also, Gold is
not in her quest TC either. Hence if
any of those items drop from
Andariel, then you know that her quest TC was
not used.
Quality factors for
unique,
set,
rare, and
magic quality within quest TCs are constructed so as to guarantee
minimum rare quality when applicable (clearly not when base item is a gem or
Rune).
The game performs quality checks in that order.
IF the game has decided to drop
unique quality, but one of these criteria is met:
- Base item has no unique version
- Item Level is lower than needed to drop (any of) the unique version(s)
- Unique version selected previously spawned in this game,
THEN it defaults to drop
rare quality (
magic in the case of charms) with triple (300%) durability.
IF the game has decided to drop
set quality, but one of these criteria is met:
- Base item has no set version
- Item Level is lower than needed to drop (any of) the set version(s)
- Base item is War Hat / Studded Leather and area is not the Secret Cow Level [Moo Moo Farm],
THEN it defaults to drop
magic quality with double (200%) durability.
Case a is
very common, case b sometimes occurs in Normal difficulty (but rarely in Nightmare) ... and
Heavy Boots from outside the Secret Cow Level are
always Sander's Riprap Heavy Boots.
Returning to
kill #2, I suspect that
all magic items in that drop are
failed set items. Did you, by any chance, check the durability?