d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > If You Could
Prev1345
Add Reply New Topic New Poll
Member
Posts: 16,088
Joined: Jan 5 2011
Gold: 1,177.64
Jun 18 2018 05:26am
Quote (BMar5452 @ Jun 18 2018 04:57am)
theres only like 12 catapults or so and the portals aren't huge

also id rather do that than like grind a pul lol



Same. I’ve done 100% clears before. It’s not that bad in a5. Just run left and right while going up when you hit a wall
Member
Posts: 1,513
Joined: Jan 1 2018
Gold: 0.00
Jun 18 2018 11:07am
Quote (BMar5452 @ Jun 18 2018 10:57am)
theres only like 12 catapults or so and the portals aren't huge

also id rather do that than like grind a pul lol


true. But, you could only up one item
Member
Posts: 12,565
Joined: Mar 29 2017
Gold: 8,640.00
Jun 18 2018 12:33pm
Quote (PikaBhew @ Jun 18 2018 04:26am)
Same. I’ve done 100% clears before. It’s not that bad in a5. Just run left and right while going up when you hit a wall



every char I have done 100% p8 clears putting one point into every skill-> stops at normal ofc
Worst is great marsh getting a skip and having to go back

This post was edited by BMar5452 on Jun 18 2018 12:33pm
Member
Posts: 1,513
Joined: Jan 1 2018
Gold: 0.00
Jun 18 2018 12:39pm
Quote (BMar5452 @ Jun 18 2018 07:33pm)
every char I have done 100% p8 clears putting one point into every skill-> stops at normal ofc
Worst is great marsh getting a skip and having to go back


muhahahaha. Normally you would've been happy with skip
Member
Posts: 400
Joined: May 2 2018
Gold: 500.00
Jun 19 2018 03:58pm
OK, I'll throw my 2¢ into this thread. :P

Monster(s) that I hate the most: Dolls (unless I have a ton of life from BO and oak, then I don't care) and any monster that poisons me and/or my merc. I just hate being poisoned, especially the deadly kind like when Andy and Radament breathe on you. You either better have antidote potions on you or get your ass back to town quick. I keep two antidote potions in my belt at all times.

Area I could do without: I'm with the majority on the Great Marsh. Actually, the whole jungle part of Act 3 I could do without if I'm playing a character old-school.

Member
Posts: 400
Joined: May 2 2018
Gold: 500.00
Jun 19 2018 04:07pm
Quote (TheCreature19 @ May 28 2018 10:43am)

And great marsh needs to go. Worst is when you clear the entire great marsh just to realize the flayer jungle was connected to the spider forest :angry:


I went back and read what others had posted, and this struck me as so true !! Happens damn near every time I play from scratch !! :(


Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 19 2018 06:13pm
Would not want any monster types removed, I would like them ALL to spawn randomly in EVERY act / area.

Only reward that I would like removed = Personalized Item = pointless.
Replace it with a Random set item to that character in all 3 difficulties: This gives that class a chance to get the Set items faster.
Member
Posts: 47
Joined: Sep 11 2017
Gold: 600.00
Jun 20 2018 08:40am
If you could change any quest reward, obviously nothing too OP (ex: 10 skills, beta shit), what quest reward would you change and what would you like to get? Make Blood Raven give you some kind of armor or possibly charm reward. Something that COULD end up being helpful killing her in NM and Hell.

If you could add a quest with a reward, what act would you add a quest to and what would the reward be? Act 4 - Right outside the gates. Some kind of 'Kill X Amount of Demons' I almost want this to be like an 'ongoing' quest. Like an amount that requires multiple (2/3?) games to actually complete. Reward : Add Industructable to an item ( Normal mode: Only White Weapons, White/Rare Armor --- NM : Up to Rare Weapons / Set Armors Hell: Unique Weapons / Unique Armor)

If you could take out 1 type of monster (i.e. zombie) and all it's similar typed monsters (i.e. hungry dead, ghoul, etc.) from the game, which monster would it be and why? Demon Imp's - They are so bloody annoying. I'm not sure I've honestly spent time killing these things because they are just so annoying and not worth it. Obviously more so for Melee characters.

If you could take out 1 part of the map (i.e. Cave level 1) and it's counterparts (i.e. Cave level 2) from any act, what part of the map would it be and why? Act 5 Frozen Tundra. I'm not sure I'eve EVER done anything more than just run to Ancient Tunnels in this section. Jail in A1 would be a close second, but at least the EXP here in Normal is sometimes worth it.

Go Back To Player vs. Monster Topic List
Prev1345
Add Reply New Topic New Poll