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Jul 30 2024 03:05am
Quote (RPG5621 @ 28 Jul 2024 23:36)
I had some time to run the calculations (using a Regular Windforce bow*)... the math was surprising to me close to me... Seems as i level and add more dexterity the dexterity from charms start not to help as much as just RAW dmg (especially with mini dmg being so low)

Here is the Math... using max/ar/dex LCs & SC

NO AMP
https://i.imgur.com/srxwJ1G.png

AMP
https://i.imgur.com/YoazL96.png


Test minimum damage charms. I have never had the time to test these out, I have tried jewels with +X minimum damage, some charms I could never get a hold of either.
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Jul 30 2024 05:24am
Quote (izParagonzi @ Jul 30 2024 04:05am)
Test minimum damage charms. I have never had the time to test these out, I have tried jewels with +X minimum damage, some charms I could never get a hold of either.


no point

3 Max > 1 Mini (1.5 vs 1 avg damage) also this is a pvm build not pvp ( in that case i would go mini with diamond bow faith and or witch
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Jul 31 2024 07:38pm
Quote (RPG5621 @ 30 Jul 2024 23:24)
no point

3 Max > 1 Mini (1.5 vs 1 avg damage) also this is a pvm build not pvp ( in that case i would go mini with diamond bow faith and or witch


I am more thinking of creating a more consistent average damage... it sounds strange right.

Bow minimum damage is low as fudge, and the high end damage is high right, so the average is greater using +max damage, however when hitting low end damage, it sucks, high end is awesome, average is just average.

Hard to explain:

Min = 20 dmg
Max = 100 dmg
Avg = 60 dmg

+10 Min damage (jewel)
Min = 30 dmg
Max = 100 dmg
Avg = 65 dmg

+10 Max dmg (jewel)
Min = 20 dmg
Max = 110 dmg
Avg = 65 dmg

No difference. I guess it is interpretation, if I have a low hit on monster (RNG), at least it has a chance to kill faster and not leave a monster on screen with a pixel of life.

Edit... am I correct in saying that the 10 min dmg gives more consistency to avg damage out of the two?

This post was edited by izParagonzi on Jul 31 2024 07:40pm
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Aug 1 2024 04:32am
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Aug 1 2024 04:50am
Quote (izParagonzi @ Jul 31 2024 08:38pm)
I am more thinking of creating a more consistent average damage... it sounds strange right.

Bow minimum damage is low as fudge, and the high end damage is high right, so the average is greater using +max damage, however when hitting low end damage, it sucks, high end is awesome, average is just average.

Hard to explain:

Min = 20 dmg
Max = 100 dmg
Avg = 60 dmg

+10 Min damage (jewel)
Min = 30 dmg
Max = 100 dmg
Avg = 65 dmg

+10 Max dmg (jewel)
Min = 20 dmg
Max = 110 dmg
Avg = 65 dmg

No difference. I guess it is interpretation, if I have a low hit on monster (RNG), at least it has a chance to kill faster and not leave a monster on screen with a pixel of life.

Edit... am I correct in saying that the 10 min dmg gives more consistency to avg damage out of the two?


again i think you math is wrong... if mini was any higher (on items)... every build would be mini dmg chars and max damage would not make sense at all since 18 mini dmg is almost 18 to your max (+1 to overall dmg)

realistic numbers would be

4-6k strafe damage with diamond bow faith ( and that might be high) for a balanced dmg approach ( avg is 5k ) vs 1k-10k = 5.5k ( which is lower than it will be when finished since ill pick up over another 1k to max damage side as i level so it would be closer to 6k avg dmg... the argument would be then fps ( im 1 below top with strafe on 08 wf i believe... and with faith you would hit max ias)

PS. i did try out Faith GMB... and it was almost embarassing how much lower my damage was iirc it was like high 6k ( almost 7k on the max end... maybe high 2k - low 3k on mini side) strafe. Note you also lose KB and 8% Mana Leach (My only source of mana leach)

PS2.

Enhanced Damage ( from Skill/Dex/items) dramatically helps Max dmg more than mini since its easier to get more max dmg than mini... ( i did have 3 mini grand charms... but 3 is 3 avg dmg vs 14 max /2 = 7 ( more than double

1000% Enhanced Damage to 300 RAW Mini is 3000 vs 14000 RAW Max (14000/2=7000 avg)

mini only makes sense to me in pvp where 5k life (ie 30k dmg)... id rather know that i just need to hit them AT MOST 10 times than gamble with the RNG and maybe its 30+ times with shity mini dmg rolls...

Major Difference though... monsters are dumb and dont move... pvp... people will move out of the way/kite you

This post was edited by RPG5621 on Aug 1 2024 05:14am
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Aug 1 2024 09:06pm
Quote (RPG5621 @ 1 Aug 2024 22:32)


This is a joke right? 80% of that clip and using Multi (this is being generous)... this is NOT a strafe zon at all.

You may as well just forget about using Strafe and just use Multi and Guided Arrow and only use 1 base point in strafe.

EDIT: this is a multi arrow build... similar for GA and Magic Arrow builds using Multi, not a true strafer.

This post was edited by izParagonzi on Aug 1 2024 09:09pm
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Aug 1 2024 09:07pm
srry... dbl post by accident.

If you want more damage output with a strafe amazon, then use Phy + Elemental charms instead of focusing on Dexterity... as you stated... it is PvM not PvP ... 3/20 phys small charms with cold damage... the "slow effect" stacks vs non immunes and chill effect monsters (gloams, souls & dolls that are NOT slowed).

Switch your large charms to SCs with max dmg / AR + elemental damage... you will see your damage output is greater ... you can try Lightning dmg and use an act 2 merc using Infinity if you want... only Immune Phys / Lightning will be a bother, however a Valk and your act 2 merc will help... and of course a true strafer uses Decoy to gather hoards for strafe + 102% Pierce.

Hey... test it out for yourself... again, this is PvM ... phys is not the only damage you need, hence my old guide about Iron / Frost Maiden... using FA + Strafe and utilizing prefix/suffix charms with damage to the fullest... and get over 10k dmg.

EDIT: this is D2L related, not D2r or others

This post was edited by izParagonzi on Aug 1 2024 09:33pm
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Aug 1 2024 11:16pm
Quote (izParagonzi @ Aug 1 2024 10:06pm)
This is a joke right? 80% of that clip and using Multi (this is being generous)... this is NOT a strafe zon at all.

You may as well just forget about using Strafe and just use Multi and Guided Arrow and only use 1 base point in strafe.

EDIT: this is a multi arrow build... similar for GA and Magic Arrow builds using Multi, not a true strafer.


why cant it be a multi/strafe/guided arrow zon again?
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Aug 2 2024 01:29am
Quote (RPG5621 @ 2 Aug 2024 17:16)
why cant it be a multi/strafe/guided arrow zon again?


Because it is titled Strafe zon, most of your actions should be strafe, not 80% Multi actions.

FA strafer
GA strafer
GA Multi
MA Multi
FA Multi

Strafer ... doesn't rely on just physical damage, in reality it shouldn't at all, it has higher physical damage than Multi. Also, you should be able to stand toe to toe with Diablo and just Strafe and kill him, even Baal... your build should be able to do this, you don't need GA at all. I should know, I built mine that way years ago, it was fun just standing toe to toe with Diablo and looking like a Tank strafer.

However, my Aesthetics, if you are using Multi 80% of the time, then it is just a Multi bowazon build, dang, you can just use the 1 base Magic Arrow with your build... mine did vs Ancients when I ran out of Arrows.

Get 24 Arrow spread with Multi, max out your GA for more damage, use 1 base point Strafe... that is basically your build using the same gear, just remember that the two center(centre) arrows Multi procs, then use strafe like you do to try to proc Amp for atmas, only 1 base point... same build, higher GA damage (unless you maxed GA as well).

Change your charm setup to get 10k + damage.
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Aug 2 2024 06:29am
Quote (izParagonzi @ Aug 2 2024 02:29am)
Because it is titled Strafe zon, most of your actions should be strafe, not 80% Multi actions.

FA strafer
GA strafer
GA Multi
MA Multi
FA Multi

Strafer ... doesn't rely on just physical damage, in reality it shouldn't at all, it has higher physical damage than Multi. Also, you should be able to stand toe to toe with Diablo and just Strafe and kill him, even Baal... your build should be able to do this, you don't need GA at all. I should know, I built mine that way years ago, it was fun just standing toe to toe with Diablo and looking like a Tank strafer.

However, my Aesthetics, if you are using Multi 80% of the time, then it is just a Multi bowazon build, dang, you can just use the 1 base Magic Arrow with your build... mine did vs Ancients when I ran out of Arrows.

Get 24 Arrow spread with Multi, max out your GA for more damage, use 1 base point Strafe... that is basically your build using the same gear, just remember that the two center(centre) arrows Multi procs, then use strafe like you do to try to proc Amp for atmas, only 1 base point... same build, higher GA damage (unless you maxed GA as well).

Change your charm setup to get 10k + damage.


as it is...
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